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Riftbound Spell: Flash. [Reaction] (Play any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.
Riftbound Legend: Loose Cannon. At start of your Beginning Phase, draw 1 if you have one or fewer cards in your hand.
Riftbound Legend: Loose Cannon. At start of your Beginning Phase, draw 1 if you have one or fewer cards in your hand.
Riftbound Spell: Flash. [Reaction] (Play any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.
Riftbound Legend: Grandmaster at Arms. [1], [T]: Attach a detached Equipment you control to a unit you control.
[T]: Attach an attached Equipment you control to a unit you control.
Riftbound Unit: Elder Dragon. Any amount of your damage is enough to kill enemy units.
When you play me, choose up to one enemy unit at each location. Deal 1 to them.
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