• Skip to main content
  • Search for Riftbound cards
  • Advanced
  • Sets
  • ???
  • e.g.,
  • Vi, Destructive
  • Spiritforged
  • #167
  • @grafit-studio
  • domain:mind
  • tag:vi
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:ganking
  • is:alt
  • (SFD)
  • power:2
  • 🗣 “Hey! Learn our syntax here.”
  • results 1 thru 60 / 232
    • page 1 / 4
    • next →
Riftbound Unit: Kai'Sa, Survivor. [Accelerate]
When I conquer, draw 1.
Riftbound Rune: Fury Rune. [NO TEXT]
Riftbound Unit: Baccai Sandspinner. [Empower] [5]. This ability costs [3] less if you control 4 or fewer runes. (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Assault 2]. (Opponents must pay [A] to choose me with a spell or ability. +2 [S] while I'm an attacker.)
Riftbound Unit: Blade Twirler. The first time I move each turn, choose a player. They [Burn 1]. (They put the top card of their Main Deck into their trash.)
Riftbound Spell: Brittle Steel. Kill a gear.
[Flow] [4][C] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Unit: Dune Surfer. You ignore [Tank] while assigning combat damage here.
Riftbound Unit: Forsaken Baccai. If you control fewer runes than an opponent at the start of your Beginning Phase, give me +1 [S] this turn.
Riftbound Unit: Oasis Raider. If you control fewer runes than an opponent at the start of your Beginning Phase, give me +2 [S] and [Ganking] this turn. (I can move from battlefield to battlefield.)
Riftbound Unit: Punching Poro. [Empower] — Discard 1 (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have +1 [S].
Riftbound Spell: Ruthless Strike. [Action] (Play on your turn or in showdowns.)
As an additional cost to play this, you may discard 1.
Deal 3 to a unit at a battlefield. If you paid the additional cost, deal 5 to it instead.
Riftbound Unit: Baccai Reaper. When I attack, you may pay [C] to give me [Assault 2] this turn. (+2 [S] while I'm an attacker.)
Riftbound Spell: Consuming Curse. [Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield. This deals 1 Bonus Damage for each card with this name in your trash.
Riftbound Gear: Pendulum Blade. [Equip] [C] ([C]: Attach this to a unit you control.)
Riftbound Spell: Perfect Execution. Ready a unit and give it [Assault 3] this turn. (+3 [S] while it's an attacker.)
[Flow] [3][C] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Unit: Shadow Assassin. I enter ready if you have a card with my name in your trash.
Riftbound Unit: Shadow Fiend. [Empower] [2][C] ([2][C]: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Assault 3]. (+3 [S] while I'm an attacker.)
Riftbound Spell: Decree of Rage. [Action] (Play on your turn or in showdowns.)
This can't be countered.
Deal 4 to an enemy Calm ([G]) unit.
Riftbound Unit: Eclipse Dragon. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I move, if you control 4 or fewer runes, draw 1.
Riftbound Unit: Morgana, Vindictive. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When you play me, deal damage to a unit equal to the damage marked on it.
Riftbound Gear: Rage Amplifier. [Empower] [6][C] ([6][C]: Empower this. Use only if not Empowered.)
Your units have +1 [S]. If I'm [Empowered], they have +2 [S] instead.
Riftbound Unit: Renekton, Rage Fueled. [Accelerate]
When I attack, if you control 4 or fewer runes, deal 2 to all enemy units here.
Riftbound Unit: Renekton, Rage Fueled. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I attack, if you control 4 or fewer runes, deal 2 to all enemy units here.
Riftbound Unit: Twilight Reveler. When I attack, ready another friendly unit.
Riftbound Unit: Akali, Deadly Weapon. [Empower] [2][C]
When I move, you may deal 1 to a unit at a battlefield I moved to or from. If I'm [Empowered], deal 2 instead.
[Empowered][>] I have +1 [S]..
Riftbound Unit: Akali, Deadly Weapon. [Empower] [2][C] ([2][C]: Empower me. Use only if not Empowered.)
When I move, you may deal 1 to a unit at a battlefield I moved to or from. If I'm [Empowered], deal 2 instead.
[Empowered][>] I have +1 [S].
Riftbound Gear: Endless Riches. When you play this, banish your hand and trash, then [Burn 7].
Skip your Draw Phase.
You may play cards from your trash.
If a card would go to your trash from anywhere other than your Main Deck, banish it instead.
Riftbound Unit: Zed, From the Shadows. You may discard 1 as an additional cost to play me.
When you play me, if you paid the additional cost, play a 0 [S] Shadow Clone unit token.
Riftbound Unit: Zed, From the Shadows. You may discard 1 as an additional cost to play me.
When you play me, if you paid the additional cost, play a 0 [S] Shadow Clone unit token. (It has "When I attack, you may banish a unit from your trash. If you do, give me [Assault 4] this turn.")
Riftbound Legend: Rogue Assassin. [Empower] [3][A] ([3][A]: Empower this. Use only if not Empowered.)
[Action][>] [T]: If it's your turn, move a friendly unit in a showdown to base and if I'm [Empowered], ready it.
Riftbound Spell: Shuriken Flip. Deal 2 to up to one enemy unit at a battlefield, then move a friendly unit.
[Flow] [3][A] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Legend: Butcher of the Sands. [Reaction][>] [A][A], [T]: [Add] [2]. Spend this Energy only to play units or activated abilities of units.
Riftbound Spell: Dominus. [Action] (Play on your turn or in showdowns.)
This turn, double a unit's Might and give it "[A][A]: Ready me."
Riftbound Legend: Master of Shadows. When you banish a card you own, empower me. (I become Empowered if I'm not already.)
[Action][>] Disempower me, [T]: Discard 1, then draw 1.
Riftbound Spell: Death Mark. [Burn 3]. (Put the top 3 cards of your Main Deck into your trash.)
Play a 0 [S] Shadow Clone unit token. (It has "When I attack, you may banish a unit from your trash. If you do, give me [Assault 4] this turn.")
[Flow] [1][A][A] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Unit: Vi, Destructive. [Ganking]
Recycle 1 from your trash: Give me +1 [S] this turn.
Riftbound Unit: Jinx, Demolitionist. [Accelerate]
[Assault 2]
When you play me, discard 2.
Riftbound Unit: Zed, From the Shadows. You may discard 1 as an additional cost to play me.
When you play me, if you paid the additional cost, play a 0 [S] Shadow Clone unit token.
Riftbound Unit: Draven, Showboat. My Might is increased by your points.
Riftbound Legend: Rogue Assassin. [Empower] [3][A]
[Action][>] [T]: If it's your turn, move a friendly unit in a showdown to base and if I'm [Empowered], ready it.
Riftbound Legend: Butcher of the Sands. [Reaction][>] [A][A], [T]: [Add] [2]. Spend this Energy only to play units or activated abilities of units.
Riftbound Legend: Master of Shadows. When you banish a card you own, empower me.
[Action][>] Disempower me, [T]: Discard 1, then draw 1.
Riftbound Unit: Arena Kingpin. I enter ready.
[T]: Give a unit +3 [S] this turn.
Riftbound Unit: Inferna. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
[Assault 2] (+2 [S] while I'm an attacker.)
Riftbound Unit: Mischievous Marai. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me to a battlefield, deal 2 to an enemy unit here.
Riftbound Unit: Prepared Neophyte. If you've spent [4] or more to play a spell this turn, I have +4 [S].
Riftbound Unit: Revna the Lorekeeper. [Ganking] (I can move from battlefield to battlefield.)
When you play a spell, if you spent [4] or more, ready me.
Riftbound Unit: Sharkling. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 4] (+4 [S] while I'm an attacker.)
Riftbound Spell: Smite. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If it would die this turn, banish it instead.
Riftbound Unit: Towering Pairofant. [Assault] (+1 [S] while I'm an attacker.)
If a unit died this turn, I enter ready.
Riftbound Spell: Upstage Comedy. [Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Ready a unit.
Riftbound Spell: Vault Breaker. [Action] (Play on your turn or in showdowns.)
Give a unit [Assault 2] and [Ganking] this turn. (+2 [S] while it's an attacker. It can move from battlefield to battlefield.)
Riftbound Gear: Fresh Beans. When you play a unit during a showdown, you may exhaust this to draw 1.
Riftbound Unit: Lord Broadmane. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When you play me, give your other units here [Assault] this turn. (+1 [S] while they're attackers.)
Riftbound Spell: Lotus Trap. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play any time, even before spells and abilities resolve.)
Choose a unit. Double all damage that would be dealt to it this turn.
Riftbound Spell: Monster Harpoon. [Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield. If you control a facedown card, deal 4 to it instead.
Riftbound Spell: Right of Conquest. Draw 1, then draw 1 for each battlefield you or allies control.
Riftbound Unit: Scorchclaw. [Hunt 2] (When I conquer or hold, gain 2 XP.)
[Level 3][>] I have +1 [S] and enter ready. (While you have 3+ XP, get the effect.)
Riftbound Spell: Square Up. [Repeat] — Discard 1 (You may pay the additional cost to repeat this spell's effect.)
Give a unit [Assault 4] this turn. (+4 [S] while it's an attacker.)
Riftbound Unit: Yeti Brawler. When I conquer, if you assigned 3 or more excess damage, play two Gold gear tokens exhausted. (They have "[Reaction][>] Kill this, [T]: [Add] [A].")
Riftbound Gear: Blighted Battleaxe. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)
  • results 1 thru 60 / 232
    • page 1 / 4
    • next →
RiftboundCards
Find
  • 🧠 Advanced
  • 🗣 Syntax
  • 🗳 Sets
  • 🪁 Formats
  • 🃏 Random (???)
Rift
  • 🛖 Home
  • 👋 About
Interact
  • 💬 Comments
Other
  • Data: Riftcodex

The literal and graphical information presented on this site about Riftbound: League of Legends Trading Card Game, including card text and card images, is copyright Riot Games, Inc. This website is not produced by, endorsed by, supported by, or affiliated with Riot Games.

Card data is imported from the community-run Riftcodex project. No guarantee of accuracy is made for any information shown here.

All other content © 2026 RiftboundCards. ✌

“It's not running away. It's strategic positioning.”