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  • @envar-studio
  • domain:mind
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:add
  • is:alt
  • (VEN)
  • power:2
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  • results 1 thru 60 / 202
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Riftbound Spell: Highlander. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it dies this turn, recall it exhausted instead. (Send it to base. This isn't a move.)
Riftbound Unit: Lux, Crownguard. [T]: [Reaction] — [Add] [2]. Use only to play spells. (Abilities that add resources can't be reacted to.)
Riftbound Unit: Annie, Stubborn. When you play me, return a spell from your trash to your hand.
Riftbound Spell: Dragon's Rage. Move an enemy unit. Then choose another enemy unit at its destination. They deal damage equal to their Mights to each other.
Riftbound Spell: Noxian Guillotine. [Action] (Play on your turn or in showdowns.)
Choose a unit. Kill it the next time it takes damage this turn.
[Legion] — Kill it now instead. (Get the effect if you've played another card this turn.)
Riftbound Spell: Super Mega Death Rocket!. Deal 5 to a unit.
When you conquer, you may discard 1 to return this from your trash to your hand.
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Unit: Sett, Kingpin. [Tank] (I must be assigned combat damage first.)
I get +1 [S] for each buffed friendly unit at my battlefield.
Riftbound Unit: Sett, Kingpin. [Tank] (I must be assigned combat damage first.)
I get +1 [S] for each buffed friendly unit at my battlefield.
Riftbound Unit: Leona, Determined. [Shield] (+1 [S] while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.)
Riftbound Unit: Leona, Determined. [Shield] (+1 [S] while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.)
Riftbound Unit: Fiora, Victorious. While I'm [Mighty], I have [Deflect], [Ganking], and [Shield]. (I'm Mighty while I have 5+ [S].)
Riftbound Unit: Albus Ferros. When you play me, spend any number of buffs. For each buff spent, channel 1 rune exhausted.
Riftbound Spell: Vengeance. Kill a unit.
Riftbound Unit: Spectral Matron. When you play me, you may play a unit costing no more than [3] and no more than [A] from your trash, ignoring its cost.
Riftbound Unit: Vanguard Sergeant.
Riftbound Unit: Cruel Patron. As an additional cost to play me, kill a friendly unit.
Riftbound Unit: Twisted Fate, Gambler. When I attack, reveal the top rune of your rune deck, then recycle it. Do one of the following based on its domain:
* [R] — Deal 2 to an enemy unit here and 1 to all other enemy units here.
* [B] — Draw 1.
* [Y] — Stun an enemy unit.
Riftbound Unit: Nocturne, Horrifying. [Ganking] (I can move from battlefield to battlefield.)
When you look at cards from the top of your deck (and don't draw them) and see me, you may play me for [A].
Riftbound Unit: Miss Fortune, Buccaneer. You may play me to an open battlefield. 
Friendly units may be played to open battlefields.
Riftbound Unit: Miss Fortune, Buccaneer. You may play me to an open battlefield. 
Friendly units may be played to open battlefields.
Riftbound Unit: Zaunite Bouncer. When you play me, return another unit at a battlefield to its owner's hand.
Riftbound Spell: Fading Memories. Give a unit at a battlefield or a gear [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Riftbound Unit: Stealthy Pursuer. When a friendly unit moves from my location, I may be moved with it.
Riftbound Unit: Ember Monk. When you play a card from [Hidden], give me +2 [S] this turn.
Riftbound Unit: Qiyana, Victorious. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When I conquer, draw 1 or channel 1 rune exhausted.
Riftbound Spell: Primal Strength. [Action] (Play on your turn or in showdowns.)
Give a unit +7 [S] this turn.
Riftbound Unit: Wildclaw Shaman. When you play me, you may spend a buff to buff me and ready me. (If I don't have a buff, I get a +1 [S] buff.)
Riftbound Spell: Spoils of War. [Reaction] (Play any time, even before spells and abilities resolve.)
If an enemy unit has died this turn, this costs [2] less.
Draw 2.
Riftbound Unit: Kinkou Monk. When you play me, buff up to two other friendly units. (Each one that doesn't have a buff gets a +1 [M] buff.)
Riftbound Unit: Herald of Scales. Your Dragons' Energy costs are reduced by [2], to a minimum of [1].
Riftbound Spell: Catalyst of Aeons. Channel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1.
Riftbound Unit: Viktor, Innovator. When you play a card on an opponent's turn, play a 1 [S] Recruit unit token in your base.
Riftbound Unit: Viktor, Innovator. When you play a card on an opponent's turn, play a 1 [S] Recruit unit token in your base.
Riftbound Unit: Malzahar, Fanatic. Kill a friendly unit or gear, [T]: [Action] — [Add] [A][A]. (Use on your turn or in showdowns. Abilities that add resources can't be reacted to.)
Riftbound Unit: Sprite Mother. When you play me, play a ready 3 [S] Sprite unit token with [Temporary] here. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Riftbound Spell: Consult the Past. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play any time, even before spells and abilities resolve.)
Draw 2.
Riftbound Spell: Mystic Reversal. [Reaction] (Play any time, even before spells and abilities resolve.)
Gain control of a spell. You may make new choices for it.
Riftbound Unit: Taric, Protector. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Other friendly units here have [Shield].
Riftbound Unit: Sona, Harmonious. While I'm at a battlefield, ready 4 friendly runes at the end of your turn.
Riftbound Unit: Wizened Elder. While I'm buffed, I have an additional +1 [S].
Riftbound Unit: Adaptatron. When I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 [S] buff.)
Riftbound Unit: Kai'Sa, Survivor. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I conquer, draw 1.
Riftbound Unit: Kai'Sa, Survivor. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I conquer, draw 1.
Riftbound Unit: Vayne, Hunter. [Assault 3] (+3 [S] while I'm an attacker.)
If an opponent controls a battlefield, I enter ready.
When I conquer, you may pay [1] to return me to my owner's hand.
Riftbound Spell: Blind Fury. [Action] (Play on your turn or in showdowns.)
Each opponent reveals the top card of their Main Deck. Choose one and banish it, then play it, ignoring its cost. Then recycle the rest.
Riftbound Unit: Raging Soul. If you've discarded a card this turn, I have [Assault] and [Ganking]. (+1 [S] while I'm an attacker. I can move from battlefield to battlefield.)
Riftbound Unit: Captain Farron. Other friendly units here have [Assault]. (+1 [S] while they're attackers.)
Riftbound Unit: Noxus Hopeful. [Legion] — I cost [2] less. (Get the effect if you've played another card this turn.)
Riftbound Spell: Disintegrate. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, draw 1.
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Spell: Vengeance. Kill a unit.
Riftbound Unit: Miss Fortune, Buccaneer. You may play me to an open battlefield. 
Friendly units may be played to open battlefields.
Riftbound Unit: Stealthy Pursuer. When a friendly unit moves from my location, I may be moved with it.
Riftbound Unit: Jayce, Man of Progress. When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than [7] from hand this turn, ignoring its Energy cost.
Riftbound Unit: Laurent Duelist. [Assault 2] (+2 [S] while I'm an attacker.)
Riftbound Unit: Harpoon Squad. When I move from a battlefield, give me +2 [S] this turn.
Riftbound Spell: Consult the Past. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play any time, even before spells and abilities resolve.)
Draw 2.
Riftbound Spell: Production Surge. This costs [2] less if you control a Mech.
Play a 3 [S] Mech unit token to your base.
Draw 1.
  • results 1 thru 60 / 202
    • page 1 / 4
    • next →
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