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  • #109
  • @six-more-vodka
  • domain:mind
  • tag:akshan
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:weaponmaster
  • is:alt
  • (VEN)
  • power:2
  • 🗣 “Hey! Learn our syntax here.”
  • results 61 thru 109 / 109
    • page 2 / 2
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Riftbound Unit: Ornn, Blacksmith. When you play me or when I hold, look at the top 4 cards of your Main Deck. You may reveal a gear from among them and draw it. Then recycle the rest.
Riftbound Unit: Needlessly Large Yordle. [Shield 5] (+5 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
I cost [2][C] less for each point you scored from holding this turn.
Riftbound Unit: Jax, Unmatched. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.)
Riftbound Unit: Jax, Unmatched. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.)
Riftbound Unit: Simian Ancestor. When you buff me, ready me.
Riftbound Unit: Perched Grimwyrm. Play me only to a battlefield you conquered this turn. (You can't play me anywhere else.)
Riftbound Unit: Minotaur Reckoner. Units can't move to base.
Riftbound Unit: Battering Ram. I cost [1] less for each card you've played this turn, to a minimum of [1].
Riftbound Unit: Poppy, Defender of the Meek. You may spend 3 XP as an additional cost to play me. If you do, I cost [3] less.
[Ambush]
[Tank]
Riftbound Unit: Poppy, Defender of the Meek. You may spend 3 XP as an additional cost to play me. If you do, I cost [3] less.
[Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
[Tank] (I must be assigned combat damage first.)
Riftbound Unit: Vi, Peacekeeper. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When I attack, [Stun] an enemy unit here. (It doesn't deal combat damage this turn.)
Riftbound Unit: Vi, Peacekeeper. [Ambush]
When I attack, [Stun] an enemy unit here.
Riftbound Unit: Ultrasoft Poro. [T]: Play two [1] [S] Bird unit tokens with [Deflect]. Use this ability only while I'm at a battlefield. (Opponents must pay [A] to choose a [Deflect] unit with a spell or ability.)
Riftbound Unit: Bandle Soldier. [Level 3][>] I enter ready. (While you have 3+ XP, get the effect.)
Riftbound Unit: Angler Beast. When you play me, return all units with 2 [S] or less to their owners' hands.
Riftbound Unit: Vicious Snapjaws. When another friendly unit dies, gain 1 XP.
Riftbound Unit: Kha'Zix, Evolving Hunter. [Hunt]
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here.
Riftbound Unit: Kha'Zix, Evolving Hunter. [Hunt] (When I conquer or hold, gain 1 XP.)
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here.
Riftbound Unit: Poppy, Paragon. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you play me, if an opponent's score is within 3 points of the Victory Score, ready me and gain 3 XP.
Riftbound Unit: Poppy, Paragon. [Deflect]
When you play me, if an opponent's score is within 3 points of the Victory Score, ready me and gain 3 XP.
Riftbound Unit: Imposing Challenger. When I move, you may move an enemy unit here with less Might than me to a different battlefield.
Riftbound Unit: Voracious Gromp. [Hunt 3] (When I conquer or hold, gain 3 XP.)
Riftbound Unit: Zilean, Time Mage. Once each turn, if you would play a token unit while I'm at a battlefield, you may play that token and an additional copy of it instead.
Riftbound Unit: Hwei, Brooding Painter. When I move, draw 1, then discard 1. Then, do the following based on the discarded card's type:
* Spell — Draw 1.
* Gear — Ready up to 2 runes.
* Unit — Give me +3 [S] this turn.
Riftbound Unit: Spectral Centaur. When another friendly unit dies, give me +2 [S] this turn.
Riftbound Unit: Vex, Mocking. [Shield]
[Tank]
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
Riftbound Unit: Vex, Mocking. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
Riftbound Unit: Shadow Watcher. If a friendly unit died during your Beginning Phase this turn, I enter ready.
Riftbound Unit: Xerath, Freed. [C], [T]: Deal 3 to a unit. Use this ability only while I'm at a battlefield.
Riftbound Unit: Katarina, Reckless. When you hide a card, ready me.
When you play a card from face down, deal 2 to an enemy unit.
Riftbound Unit: Lord Broadmane. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When you play me, give your other units here [Assault] this turn. (+1 [S] while they're attackers.)
Riftbound Unit: Ambessa, Respected and Feared. [Empower] [1][C][C]
[Empowered][>] I have [Assault 2].
[Empowered][>] When I attack, kill an enemy unit here with less Might than me.
Riftbound Unit: Kha'Zix, Evolving Hunter. [Hunt]
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here.
Riftbound Unit: Ambessa, Respected and Feared. [Empower] [1][C][C]
[Empowered][>] I have [Assault 2].
[Empowered][>] When I attack, kill an enemy unit here with less Might than me.
Riftbound Unit: Ambessa, Respected and Feared. [Empower] [1][C][C] ([1][C][C]: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Assault 2]. (+2 [S] while I'm an attacker.)
[Empowered][>] When I attack, kill an enemy unit here with less Might than me.
Riftbound Unit: Aurok General. [Empower] [3][C] ([3][C]: Empower me. Use only if not Empowered.)
[Empowered][>] Your units that are [Empowered] have +2 [S] (including me).
Riftbound Unit: Keeper of Law. I cost [2][C] less if you control a battlefield with exactly two units there.
Riftbound Unit: Kharox. [Empower] [6][C][C] ([6][C][C]: Empower me. Use only if not Empowered.)
When I become [Empowered], choose an opponent. They [Burn 3]. Then you may do this: Choose a unit in their trash and play it, ignoring its cost. (To Burn 3, they put the top 3 cards of their Main Deck into their trash.)
Riftbound Unit: Zed, Without a Sound. When I conquer, play a 0 [S] Shadow Clone unit token to your base. (It has "When I attack, you may banish a unit from your trash. If you do, give me [Assault 4] this turn.")
[Action][>] [1][C]: Move me and a Shadow Clone you control to each other's locations.
Riftbound Unit: Zed, Without a Sound. When I conquer, play a 0 [S] Shadow Clone unit token to your base.
[Action][>] [1][C]: Move me and a Shadow Clone you control to each other's locations.
Riftbound Unit: Shadowblade Lurker. I cost [2] less for each card with my name in your trash.
Riftbound Unit: Jayce, Hammer in Hand. When I become ready, choose one to give me this turn —
- [Assault 2]
- [Deflect 2]
- [Ganking]
Riftbound Unit: Jayce, Hammer in Hand. When I become ready, choose one to give me this turn —
- [Assault 2] (+2 [S] while I'm an attacker.)
- [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
- [Ganking] (I can move from battlefield to battlefield.)
Riftbound Unit: Dame the Despoiler. [Empower] [5][C] ([5][C]: Empower me. Use only if not Empowered.)
[Empowered][>] When I attack or defend, choose a unit here. Increase my Might to its Might this turn, then give me +1 [S] this turn.
Riftbound Unit: Fretful Feline. When I become ready, give me +2 [S] this turn.
Riftbound Unit: Cloud Drake. When you play me, draw 1.
Riftbound Unit: Esteemed Hierophant. While you control 7 or more runes, prevent all damage that enemy spells and abilities would deal to me.
Riftbound Unit: Morgana, Vindictive. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When you play me, deal damage to a unit equal to the damage marked on it.
Riftbound Unit: Shadow Assassin. I enter ready if you have a card with my name in your trash.
  • results 61 thru 109 / 109
    • page 2 / 2
    • ← previous
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