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  • #126
  • @greg-ghielmetti-leah-chen
  • domain:mind
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • is:alt
  • (PR)
  • power:2
  • 🗣 “Hey! Learn our syntax here.”
  • results 241 thru 274 / 274
    • page 5 / 5
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Riftbound Gear: Jagged Cutlass. Equip [C] ([C]: Attach this to a unit you control.)
Riftbound Spell: Guttural Roar. [Action] (Play on your turn or in showdowns.)
Give a unit +2 [S] this turn. If it's [Empowered], give it +4 [S] this turn instead.
Riftbound Unit: Fretful Feline. When I become ready, give me +2 [S] this turn.
Riftbound Unit: Brutal Hunter. [Empower] [3] ([3]: Empower me. Use only if not Empowered.)
[Empowered][>] I have +2 [S] and [Ganking]. (I can move from battlefield to battlefield.)
Riftbound Unit, Gear: Patched Porobot. (I enter exhausted.)
When you play me, if you control 3 or more other gear, draw 1.
Riftbound Gear: Questionable Tome. [Empower] —  [T] (Pay the cost: Empower me. Use only if not Empowered.)
Disempower this, [1], [T]: Draw 1.
Riftbound Spell: Mesmerize. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose one —
- Return a friendly unit to its owner's hand.
- Give an enemy unit -2 [S] this turn.
Riftbound Spell: Iterative Design. Play a 3 [S] Mech unit token.
[Flow] [2][C] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Unit: Grumpy Rockbear. [Empower] [12]. This ability costs [1] less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Shield 3]. (Opponents must pay [A] to choose me with a spell or ability.+3 [S] while I'm a defender.)
Riftbound Spell: Dredge Up. Draw 1.
[Flow] [2] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Unit: Cloud Drake. When you play me, draw 1.
Riftbound Unit: Apprentice Mage. [Empower] [2] ([2]: Empower me. Use only if not Empowered.)
When I become [Empowered], [Predict 2]. (Look at the top 2 cards of your Main Deck. Recycle any of them and put the rest back in any order.)
[Empowered][>] I have +1 [S].
Riftbound Spell: Twilight Shroud. Give a friendly unit +1 [S] this turn. It can't be chosen by enemy spells and abilities this turn.
[Flow] [2] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Unit: Serene Ascetic. [Empower] [3] ([3]: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Shield 3]. (Opponents must pay [A] to choose me with a spell or ability.+3 [S] while I'm a defender.)
Riftbound Unit: Ol' Poro. I can't be played on your first, second, or third turns.
Riftbound Unit: Mournful Witness. When a combat that I was in ends, empower me. (I become Empowered if I'm not already.)
[Empowered][>] I have +2 [S].
Riftbound Gear: Hand Hammer. [Equip] [C] ([C]: Attach this to a unit you control.)
Riftbound Unit: Field Musicians. When you play me, give a unit +3 [S] this turn.
Riftbound Unit: Esteemed Hierophant. While you control 7 or more runes, prevent all damage that enemy spells and abilities would deal to me.
Riftbound Unit: Affectionate Poro. When a combat that I was in ends, if I haven't been dealt damage this turn, draw 1.
Riftbound Spell: Ruthless Strike. [Action] (Play on your turn or in showdowns.)
As an additional cost to play this, you may discard 1.
Deal 3 to a unit at a battlefield. If you paid the additional cost, deal 5 to it instead.
Riftbound Unit: Punching Poro. [Empower] — Discard 1 (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have +1 [S].
Riftbound Rune: Order Rune. [NO TEXT]
Riftbound Unit: Oasis Raider. If you control fewer runes than an opponent at the start of your Beginning Phase, give me +2 [S] and [Ganking] this turn. (I can move from battlefield to battlefield.)
Riftbound Rune: Chaos Rune. [NO TEXT]
Riftbound Unit: Forsaken Baccai. If you control fewer runes than an opponent at the start of your Beginning Phase, give me +1 [S] this turn.
Riftbound Rune: Body Rune. [NO TEXT]
Riftbound Unit: Dune Surfer. You ignore [Tank] while assigning combat damage here.
Riftbound Spell: Brittle Steel. Kill a gear.
[Flow] [4][C] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Rune: Mind Rune. [NO TEXT]
Riftbound Rune: Calm Rune. [NO TEXT]
Riftbound Unit: Blade Twirler. The first time I move each turn, choose a player. They [Burn 1]. (They put the top card of their Main Deck into their trash.)
Riftbound Unit: Baccai Sandspinner. [Empower] [5]. This ability costs [3] less if you control 4 or fewer runes. (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Assault 2]. (Opponents must pay [A] to choose me with a spell or ability. +2 [S] while I'm an attacker.)
Riftbound Rune: Fury Rune. [NO TEXT]
  • results 241 thru 274 / 274
    • page 5 / 5
    • ← previous
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