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  • @envar-studio
  • domain:mind
  • tag:mech
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:deathknell
  • is:alt
  • (OPP)
  • power:2
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  • results 1 thru 13 / 13
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Riftbound Unit: Ahri, Alluring. When I hold, you score 1 point.
Riftbound Unit: Caitlyn, Patrolling. I must be assigned combat damage last.
[T]: Deal damage equal to my Might to a unit at a battlefield. Use this ability only while I'm at a battlefield.
Riftbound Unit: Heimerdinger, Inventor. I have all [T] abilities of all friendly legends, units, and gear.
Riftbound Unit: Warwick, Hunter. I enter ready.
When I attack, kill all damaged enemy units here.
Riftbound Unit: Vi, Destructive. [Ganking]
Recycle 1 from your trash: Give me +1 [S] this turn.
Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.
Riftbound Unit: Jinx, Rebel. When you discard one or more cards, ready me and give me +1 [S] this turn.
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Legend: Swift Scout. You may pay [1] to hide a card with [Hidden] instead of [C].
[1], [T]: Put a Teemo unit you own into your hand from your Champion Zone or the board.
Riftbound Battlefield: Aspirant's Climb. Increase the points needed to win the game by 1.
Riftbound Battlefield: Bandle Tree. You may hide an additional card here.
Riftbound Battlefield: The Grand Plaza. When you hold here, if you have 7+ units here, you win the game.
  • results 1 thru 13 / 13
    • page 1 / 1
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