• Skip to main content
  • Search for Riftbound cards
  • Advanced
  • Sets
  • ???
  • e.g.,
  • Leona - Determined
  • Unleashed
  • #238
  • @six-more-vodka
  • domain:mind
  • tag:leona
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:shield
  • is:alt
  • (UNL)
  • power:2
  • 🗣 “Hey! Learn our syntax here.”
  • results 121 thru 180 / 259
    • page 3 / 5
    • ← previous
    • next →
Riftbound Unit: Legion Quartermaster. As an additional cost to play me, return a friendly gear to its owner's hand.
Riftbound Spell: Not So Fast. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear.
Riftbound Gear: Poro Snax. When you play this, draw 1.
[1][C], [T], Kill this: Draw 1.
Riftbound Unit: Simian Ancestor. When you buff me, ready me.
Riftbound Unit: Stellacorn Herder. When I move, draw 1.
Riftbound Unit: Breakneck Mech. Your Mechs have [Deflect] and [Ganking]. (Opponents must pay [A] to choose us with a spell or ability. We can move from battlefield to battlefield.)
I enter ready if you control another Mech.
Riftbound Unit: Dropboarder. When you play me, if you control two or more gear, ready me.
Riftbound Gear: Experimental Hexplate. [Equip] [C] ([C]: Attach this to a unit you control.)
Riftbound Unit: Pickpocket. When you play me, you may kill a gear with Energy cost no more than [1]. If you do, play a Gold gear token exhausted.
Riftbound Unit: Prize of Progress. When you use an activated ability of a gear, give me +1 [S] this turn.
Riftbound Spell: Production Surge. This costs [2] less if you control a Mech.
Play a 3 [S] Mech unit token to your base.
Draw 1.
Riftbound Spell: Rocket Barrage. [Repeat] [4][C] (You may pay the additional cost to repeat this spell's effect, and may make different choices.)
Choose one —
- Deal 4 to a unit in a base.
- Kill a gear.
Riftbound Gear: Temporal Portal. [A], [T]: Give the next spell you play this turn [Repeat] equal to its cost. (You may pay the additional cost to repeat the spell's effect.)
Riftbound Unit: Fae Dragon. When you play me, buff up to four friendly units. (Give each a +1 [S] buff if it doesn't have one.)
When you spend a buff, play a Gold gear token exhausted.
Riftbound Gear: Hexdrinker. [Equip] [C] ([C]: Attach this to a unit you control.)
Riftbound Unit: Jaull-Fish. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I cost [2] less for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)
Riftbound Gear: Petricite Monument. [Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.)
Friendly units have [Deflect]. (Opponents must pay [A] to choose them with a spell or ability.)
Riftbound Unit: Ruin Runner. I can't be chosen by enemy spells and abilities.
Riftbound Spell: Show of Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
Draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)
Riftbound Spell: Strike Down. Choose an equipped friendly unit. It deals damage equal to its Might to an enemy unit. Then detach an Equipment from it.
Riftbound Gear: Warmog's Armor. [Equip] [C] ([C]: Attach this to a unit you control.)
Riftbound Unit: Ancient Warmonger. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I have [Assault] equal to the number of enemy units here. (+1 [S] while I'm an attacker for each instance of Assault.)
Riftbound Unit: Beast Below. When you play me, return another friendly unit and an enemy unit to their owners' hands.
Riftbound Gear: Boots of Swiftness. [Equip] [C] ([C]: Attach this to a unit you control.)
Riftbound Gear: Cull. [Equip] [C] ([C]: Attach this to a unit you control.)
Riftbound Spell: Factory Recall. [Action] (Play on your turn or in showdowns.)
Return a gear to its owner's hand.
Riftbound Spell: Hard Bargain. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays [2].
Riftbound Unit: Harpoon Squad. When I move from a battlefield, give me +2 [S] this turn.
Riftbound Unit: Windsinger. Hidden (Hide now for [A] to react with later for [0].)
When you play me, you may return another unit at a battlefield with 3 [S] or less to its owner's hand.
Riftbound Gear: B.F. Sword. [Equip] [C] ([C]: Attach this to a unit you control.)
Riftbound Spell: Blood Money. [Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 [S] or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two Gold gear tokens exhausted.
Riftbound Spell: Deathgrip. [Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +[M] equal to its Might to another friendly unit this turn. Draw 1.
Riftbound Spell: Drag Under. [Action] (Play on your turn or in showdowns.)
I cost [2] less to play from anywhere other than your hand.
Kill a unit at a battlefield.
Riftbound Unit: Glasc Mixologist. [Deathknell] — You may play a unit with cost no more than [3] and no more than [A] from your trash, ignoring its cost. (When I die, get the effect.)
Riftbound Spell: Rally the Troops. [Action] (Play on your turn or in showdowns.)
When a friendly unit is played this turn, buff it. (If it doesn't have a buff, it gets a +1 [S] buff.)
Draw 1.
Riftbound Unit: Unsung Hero. [Deathknell] — If I was [Mighty], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ [S].)
Riftbound Gear: Vanguard Armory. [T]: Play three 1 [S] Recruit unit tokens. (You may play them to different locations.)
Riftbound Battlefield: Emperor's Dais. When you conquer here, you may pay [1] and return a unit you control here to its owner's hand. If you do, play a 2 [S] Sand Soldier unit token here.
Riftbound Battlefield: Forge of the Fluft. While you control this battlefield, friendly legends have "[T]: Attach an Equipment you control to a unit you control."
Riftbound Battlefield: Forgotten Monument. Players can't score here until their third turn.
Riftbound Battlefield: Hall of Legends. When you conquer here, you may pay [1] to ready your legend.
Riftbound Battlefield: Marai Spire. While you control this battlefield, friendly [Repeat] costs cost [1] less.
Riftbound Battlefield: Minefield. When you conquer here, put the top 2 cards of your Main Deck into your trash.
Riftbound Battlefield: Ornn's Forge. While you control this battlefield, the first friendly non-token gear played each turn costs [1] less.
Riftbound Battlefield: Power Nexus. When you hold here, you may pay [A][A][A][A] to score 1 point.
Riftbound Battlefield: Ravenbloom Conservatory. When you defend here, reveal the top card of your Main Deck. If it's a spell, put it in your hand. Otherwise, recycle it.
Riftbound Battlefield: Rockfall Path. Units can't be played here.
Riftbound Battlefield: Seat of Power. When you conquer here, draw 1 for each other battlefield you or allies control..
Riftbound Battlefield: Sunken Temple. When you conquer here with one or more [Mighty] units, you may pay [1] to draw 1. (A unit is Mighty while it has 5+ [S].)
Riftbound Battlefield: The Papertree. When you hold here, each player channels 1 rune exhausted.
Riftbound Battlefield: Treasure Hoard. When you conquer here, you may pay [1] to play a Gold gear token exhausted.
Riftbound Battlefield: Veiled Temple. When you conquer here, you may ready a friendly gear. If it's an Equipment, you may detach it.
Riftbound Unit: Captain Farron. Other friendly units here have [Assault]. (+1 [S] while they're attackers.)
Riftbound Unit: Dangerous Duo. [Legion] — When you play me, give a unit +2 [S] this turn. (Get the effect if you've played another card this turn.)
Riftbound Gear: Iron Ballista. This enters exhausted.
[T]: Deal 2 to a unit at a battlefield.
Riftbound Unit: Noxus Saboteur. Your opponents' [Hidden] cards can't be revealed here.
Riftbound Unit: Raging Soul. If you've discarded a card this turn, I have [Assault] and [Ganking]. (+1 [S] while I'm an attacker. I can move from battlefield to battlefield.)
Riftbound Unit: Scrapyard Champion. [Legion] — When you play me, discard 2, then draw 2. (Get the effect if you've played another card this turn.)
Riftbound Gear: Sun Disc. [T]: [Legion] — The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.)
Riftbound Spell: Thermo Beam. [Action] (Play on your turn or in showdowns.)
Kill all gear.
  • results 121 thru 180 / 259
    • page 3 / 5
    • ← previous
    • next →
RiftboundCards
Find
  • 🧠 Advanced
  • 🗣 Syntax
  • 🗳 Sets
  • 🪁 Formats
  • 🃏 Random (???)
Rift
  • 🛖 Home
  • 👋 About
Interact
  • 💬 Comments
Other
  • Data: Riftcodex

The literal and graphical information presented on this site about Riftbound: League of Legends Trading Card Game, including card text and card images, is copyright Riot Games, Inc. This website is not produced by, endorsed by, supported by, or affiliated with Riot Games.

Card data is imported from the community-run Riftcodex project. No guarantee of accuracy is made for any information shown here.

All other content © 2026 RiftboundCards. ✌

“Nothing stops us! Not cold, not death!”