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  • Origins: Proving Grounds
  • #011
  • @sugar-free
  • domain:mind
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:reaction
  • is:alt
  • (OGS)
  • power:2
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  • results 61 thru 120 / 343
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Riftbound Unit: Rengar, Trophy Hunter. [Ambush]
I can be played to a battlefield where there are enemy units.
Riftbound Unit: Kha'Zix, Evolving Hunter. [Hunt]
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here.
Riftbound Unit: Gangplank, Naval. [Empower] [C][C]
[Empowered][>] If a spell or ability that chooses me would stun me, give me -[S], or return me to hand, give me +3 [S] instead.
Riftbound Unit: Illaoi, Prophet of the Great Kraken. When you play me or when I score, play a [1] [S] Tentacle unit token from Bilgewater.
I have +1 [S] for each token unit you control.
Riftbound Unit: Diana, No Longer Human. [Ambush]
When you play a spell, give me +2 [S] this turn.
Riftbound Unit: Leona, Determined. [Shield]
When I attack, stun an enemy unit here.
Riftbound Unit: Ambessa, Respected and Feared. [Empower] [1][C][C]
[Empowered][>] I have [Assault 2].
[Empowered][>] When I attack, kill an enemy unit here with less Might than me.
Riftbound Unit: Mel, Defiant Soul. [Empower] — Discard a spell
When I become [Empowered], banish an enemy unit at a battlefield with 3 [S] or less.
Riftbound Unit: Jhin, Murderous Artist. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)
When I move, [Add] [1][A]. (Abilities that add resources can't be reacted to.)
Riftbound Unit: Jhin, Murderous Artist. [Deflect]
[Ganking]
When I move, [Add] [1][A].
Riftbound Unit: Katarina, Reckless. When you hide a card, ready me.
When you play a card from face down, deal 2 to an enemy unit.
Riftbound Unit: Rengar, Unseen. [Accelerate]
[Assault 2]
[Deflect]
[Ganking]
Riftbound Unit: Rengar, Unseen. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)
Riftbound Unit: Xerath, Freed. [C], [T]: Deal 3 to a unit. Use this ability only while I'm at a battlefield.
Riftbound Unit: Pyke, Dockside Butcher. [Hidden]
[Ganking]
You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, ready me and give me +2 [S] this turn.
Riftbound Unit: Pyke, Dockside Butcher. [Hidden] (Hide now for [A] to react with later for [0].)
[Ganking] (I can move from battlefield to battlefield.)
You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, ready me and give me +2 [S] this turn.
Riftbound Unit: Vi, Hotheaded. [Deflect]
[2][C]: Double my Might this turn.
Riftbound Unit: Vi, Hotheaded. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[2][C]: Double my Might this turn.
Riftbound Unit: Ivern, Nurturer. When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: [Buff] a friendly unit. (Give it a +1 [S] buff if it doesn't have one.)
Riftbound Unit: Ivern, Nurturer. When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: [Buff] a friendly unit.
Riftbound Unit: Nami, Headstrong. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, [Stun] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [Buff] it.
Riftbound Unit: Vex, Mocking. [Shield]
[Tank]
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
Riftbound Unit: Vex, Mocking. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
Riftbound Unit: Yuumi, Magical Cat. When I attack or defend, give one of your other units here +3 [S] and [Tank] this turn. (It must be assigned combat damage first.)
Riftbound Unit: Lillia, Protector of Dreams. When you play a token unit, give me +1 [S] this turn.
Your token units have [Tank]. (They must be assigned combat damage first.)
Riftbound Unit: Lillia, Protector of Dreams. When you play a token unit, give me +1 [S] this turn.
Your token units have [Tank].
Riftbound Unit: Master Yi, Unstoppable. [Level 3][>] I cost [2][C] less. (While you have 3+ XP, get the effect.)
[Level 6][>] I cost [4][C][C] less instead.
[Level 11][>] I cost [6][C][C][C] less instead.
[Level 16][>] I can't be chosen by enemy spells and abilities.
Riftbound Unit: Master Yi, Unstoppable. [Level 3][>] I cost [2][C] less.
[Level 6][>] I cost [4][C][C] less instead.
[Level 11][>] I cost [6][C][C][C] less instead.
[Level 16][>] I can't be chosen by enemy spells and abilities.
Riftbound Unit: Diana, Lunari. When a showdown begins here, you may pay [1]. If you do, [Predict], then reveal the top card of your Main Deck. If it's a spell, draw it. (To Predict, look at the top card of your Main Deck. You may recycle it.)
Riftbound Unit: Diana, Lunari. When a showdown begins here, you may pay [1]. If you do, [Predict], then reveal the top card of your Main Deck. If it's a spell, draw it.
Riftbound Unit: Hwei, Brooding Painter. When I move, draw 1, then discard 1. Then, do the following based on the discarded card's type:
* Spell — Draw 1.
* Gear — Ready up to 2 runes.
* Unit — Give me +3 [S] this turn.
Riftbound Unit: Lillia, Fae Fawn. [Accelerate]
When I move from a location, play a 3 [S] Sprite unit token with [Temporary] there.
Riftbound Unit: Lillia, Fae Fawn. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I move from a location, play a 3 [S] Sprite unit token with [Temporary] there. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Riftbound Unit: Zilean, Time Mage. Once each turn, if you would play a token unit while I'm at a battlefield, you may play that token and an additional copy of it instead.
Riftbound Unit: Jhin, Meticulous Killer. [Vision]
If you've spent [4] or more to play a spell this turn, you may play me for [C].
Riftbound Unit: Jhin, Meticulous Killer. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
If you've spent [4] or more to play a spell this turn, you may play me for [C].
Riftbound Unit: LeBlanc, Everywhere at Once. [Backline]
Your [Temporary] effects at my battlefield don't trigger.
Riftbound Unit: LeBlanc, Everywhere at Once. [Backline] (I must be assigned combat damage last.)
Your [Temporary] effects at my battlefield don't trigger.
Riftbound Unit: Master Yi, Tempered. [Hunt 2]
[Level 6][>] I have [Deflect] and [Ganking].
Riftbound Unit: Master Yi, Tempered. [Hunt 2] (When I conquer or hold, gain 2 XP.)
[Level 6][>] I have [Deflect] and [Ganking]. (While you have 6+ XP, opponents must pay [A] to choose me with a spell or ability and I can move from battlefield to battlefield.)
Riftbound Unit: Nidalee, Cat Form. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When I win a combat, draw 1. (I win if I remain after combat.)
Riftbound Unit: Nilah, Joyful Ascetic. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Ganking] (I can move from battlefield to battlefield.)
When I move, gain 1 XP.
Riftbound Unit: Poppy, Paragon. [Deflect]
When you play me, if an opponent's score is within 3 points of the Victory Score, ready me and gain 3 XP.
Riftbound Unit: Poppy, Paragon. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you play me, if an opponent's score is within 3 points of the Victory Score, ready me and gain 3 XP.
Riftbound Unit: Kha'Zix, Evolving Hunter. [Hunt]
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here.
Riftbound Unit: Kha'Zix, Evolving Hunter. [Hunt] (When I conquer or hold, gain 1 XP.)
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit here.
Riftbound Unit: Rengar, Trophy Hunter. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there).
Riftbound Unit: Rengar, Trophy Hunter. [Ambush]
I can be played to a battlefield where there are enemy units.
Riftbound Unit: Evelynn, Entrancing. [Hidden] (Hide now for [A] to react with later for [0].)
[Backline] (I must be assigned combat damage last.)
When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield.
Riftbound Unit: Kha'Zix, Mutating Horror. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When I attack or defend, if an enemy unit is alone here, give me +2 [S] this turn and gain 2 XP.
Riftbound Unit: Kha'Zix, Mutating Horror. [Ambush]
When I attack or defend, if an enemy unit is alone here, give me +2 [S] this turn and gain 2 XP.
Riftbound Unit: Pyke, Returned. [Hidden] (Hide now for [A] to react with later for [0].)
[Backline] (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, [T]: [Add] [A].")
Riftbound Unit: Pyke, Returned. [Hidden]
[Backline]
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted.
Riftbound Unit: Syndra, Transcendent. While I'm in a showdown, your spells have [Repeat] [2][C]. (You may pay the additional cost to repeat the spell's effect.)
Riftbound Unit: Diana, No Longer Human. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When you play a spell, give me +2 [S] this turn.
Riftbound Unit: Diana, No Longer Human. [Ambush]
When you play a spell, give me +2 [S] this turn.
Riftbound Unit: Vex, Apathetic. [Deflect]
When an opponent plays a unit while I'm at a battlefield, [Stun] it. They can't move it this turn.
Riftbound Unit: Vex, Apathetic. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [Stun] it. They can't move it this turn. (It doesn't deal combat damage this turn.)
Riftbound Unit: Ashe, Focused. When you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board).
Riftbound Unit: Galio, Indefatigable. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Tank] (I must be assigned combat damage first.)
I don't deal combat damage.
  • results 61 thru 120 / 343
    • page 2 / 6
    • ← previous
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