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Riftbound Unit: Otterpus. If a player would score 1 point from conquering or holding during their first or second turn, they draw 1 instead.
Riftbound Unit: Scuttle Crab. (Units with 0 [S] can conquer and hold.)
When you play me, draw 1.
[Deathknell][>] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.)
Riftbound Unit: Janna, Savior. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base.
Riftbound Spell: Stand United. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Buff a friendly unit. Buffs give an additional +1 [S] to friendly units this turn. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)
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