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  • domain:mind
  • tag:sivir
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:deflect
  • is:alt
  • (VEN)
  • power:2
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  • results 1 thru 60 / 376
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Riftbound Unit: Annie, Fiery. Your spells and abilities deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)
Riftbound Unit: Blazing Scorcher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Riftbound Unit: Brazen Buccaneer. As you play me, you may discard 1 as an additional cost. If you do, reduce my cost by [2].
Riftbound Spell: Firestorm. Deal 3 to all enemy units at a battlefield.
Riftbound Unit: Chemtech Enforcer. [Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 1.
Riftbound Spell: Incinerate. [Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield.
Riftbound Spell: Cleave. [Action] (Play on your turn or in showdowns.)
Give a unit [Assault 3] this turn. (+3 [S] while it's an attacker.)
Riftbound Unit: Yi, Meditative. While you have 8+ runes, I have +4 [S].
Riftbound Spell: Disintegrate. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, draw 1.
Riftbound Unit: Zephyr Sage. [Shield] (+1 [S] while I'm a defender.)
Riftbound Unit: Flame Chompers. When you discard me, you may pay [C] to play me.
Riftbound Unit: Lux, Illuminated. When you play a spell that costs [5] or more, give me +3 [S] this turn.
Riftbound Rune: Fury Rune.
Riftbound Rune: Fury Rune.
Riftbound Unit: Garen, Rugged. [Assault 2], [Shield 2] (+2 [S] while I'm an attacker or defender.)
Riftbound Spell: Gentlemen's Duel. [Action] (Play on your turn or in showdowns.)
Give a friendly unit +3 [S] this turn. Then choose an enemy unit. They deal damage equal to their Mights to each other.
Riftbound Spell: Get Excited!. [Action] (Play on your turn or in showdowns.)
Discard 1. Deal its Energy cost as damage to a unit at a battlefield. (Ignore its Power cost.)
Riftbound Spell: Hextech Ray. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield.
Riftbound Unit: Yi, Honed. [Ganking] (I can move from battlefield to battlefield.)
I enter ready.
Riftbound Unit: Annie, Stubborn. When you play me, return a spell from your trash to your hand.
Riftbound Unit: Legion Rearguard. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Riftbound Spell: Flash. [Reaction] (Play any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.
Riftbound Unit: Magma Wurm. Other friendly units enter ready.
Riftbound Spell: Blast of Power. [Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield.
Riftbound Unit: Noxus Hopeful. [Legion] — I cost [2] less. (Get the effect if you've played another card this turn.)
Riftbound Unit: Garen, Commander. Other friendly units have +1 [S] here.
Riftbound Unit: Pouty Poro. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Riftbound Unit: Lux, Crownguard. [T]: [Reaction] — [Add] [2]. Use only to play spells. (Abilities that add resources can't be reacted to.)
Riftbound Spell: Sky Splitter. [Action] (Play on your turn or in showdowns.)
This spell's Energy cost is reduced by the highest Might among units you control.
Deal 5 to a unit at a battlefield.
Riftbound Unit: Captain Farron. Other friendly units here have [Assault]. (+1 [S] while they're attackers.)
Riftbound Spell: Recruit the Vanguard. [Action] (Play on your turn or in showdowns.)
Play four 1 [S] Recruit unit tokens. (They can be played to your base or to battlefields you control.)
Riftbound Unit: Dangerous Duo. [Legion] — When you play me, give a unit +2 [S] this turn. (Get the effect if you've played another card this turn.)
Riftbound Unit: Vanguard Attendant. I enter ready.
Riftbound Legend: Dark Child - Starter. At the end of your turn, ready 2 runes.
Riftbound Gear: Iron Ballista. This enters exhausted.
[T]: Deal 2 to a unit at a battlefield.
Riftbound Unit: Noxus Saboteur. Your opponents' [Hidden] cards can't be revealed here.
Riftbound Unit: Tibbers. When you play me, deal 3 to all units at battlefields.
Riftbound Legend: Wuju Bladesman - Starter. While a friendly unit defends alone, it gets +2 [S].
Riftbound Unit: Raging Soul. If you've discarded a card this turn, I have [Assault] and [Ganking]. (+1 [S] while I'm an attacker. I can move from battlefield to battlefield.)
Riftbound Spell: Highlander. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it dies this turn, recall it exhausted instead. (Send it to base. This isn't a move.)
Riftbound Unit: Scrapyard Champion. [Legion] — When you play me, discard 2, then draw 2. (Get the effect if you've played another card this turn.)
Riftbound Legend: Lady of Luminosity - Starter. When you play a spell that costs [5] or more, draw 1.
Riftbound Gear: Sun Disc. [T]: [Legion] — The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.)
Riftbound Spell: Final Spark. [Action] (Play on your turn or in showdowns.)
Deal 8 to a unit.
Riftbound Spell: Thermo Beam. [Action] (Play on your turn or in showdowns.)
Kill all gear.
Riftbound Legend: Might of Demacia - Starter. When you conquer, if you have 4+ units at that battlefield, draw 2.
Riftbound Gear: Unlicensed Armory. Discard 1, [E]: Choose a friendly unit. The next time it dies this turn, you may pay [C] to recall it exhausted instead. (Send it to base. This isn't a move.)
Riftbound Spell: Decisive Strike. [Action] (Play on your turn or in showdowns.)
Give friendly units +2 [S] this turn.
Riftbound Spell: Void Seeker. [Action] (Play on your turn or in showdowns.)
Deal 4 to a unit at a battlefield. Draw 1.
Riftbound Spell: Blind Fury. [Action] (Play on your turn or in showdowns.)
Each opponent reveals the top card of their Main Deck. Choose one and banish it, then play it, ignoring its cost. Then recycle the rest.
Riftbound Unit: Brynhir Thundersong. When you play me, opponents can't play cards this turn.
Riftbound Unit: Darius, Trifarian. When you play your second card in a turn, give me +2 [S] this turn and ready me.
Riftbound Unit: Darius, Trifarian. When you play your second card in a turn, give me +2 [S] this turn and ready me.
Riftbound Unit: Draven, Showboat. My Might is increased by your points.
Riftbound Spell: Falling Star. Deal 3 to a unit.
Deal 3 to a unit.
Riftbound Unit: Jinx, Demolitionist. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 2.
Riftbound Unit: Jinx, Demolitionist. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 2.
Riftbound Unit: Raging Firebrand. When you play me, the next spell you play this turn costs [5] less.
Riftbound Gear: Ravenborn Tome. [E]: The next spell you play this turn deals 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)
Riftbound Spell: Shakedown. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose an enemy unit. Deal 6 to it unless its controller has you draw 2.
  • results 1 thru 60 / 376
    • page 1 / 7
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