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  • @six-more-vodka
  • domain:mind
  • tag:elite
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • is:alt
  • (VEN)
  • power:2
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  • results 1 thru 37 / 37
    • page 1 / 1
Riftbound Unit: Karthus, Eternal. Your [Deathknell] effects trigger an additional time.
Riftbound Unit: Commander Ledros. As you play me, you may kill any number of friendly units as an additional cost. Reduce my cost by [C] for each killed this way.
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)
Riftbound Unit: Spectral Matron. When you play me, you may play a unit costing no more than [3] and no more than [A] from your trash, ignoring its cost.
Riftbound Unit: Soulgorger. When you play me, you may play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.)
Riftbound Unit: Rhasa the Sunderer. I cost [1] less for each card in your trash.
Riftbound Unit: Cemetery Attendant. When you play me, return a unit from your trash to your hand.
Riftbound Unit: Deadbloom Predator. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
You may play me to an occupied enemy battlefield.
Riftbound Unit: Carnivorous Snapvine. When you play me, choose an enemy unit at a battlefield. We deal damage equal to our Mights to each other.
Riftbound Unit: Wraith of Echoes. The first time a friendly unit dies each turn, draw 1.
Riftbound Unit: Playful Phantom.
Riftbound Unit: Raging Soul. If you've discarded a card this turn, I have [Assault] and [Ganking]. (+1 [S] while I'm an attacker. I can move from battlefield to battlefield.)
Riftbound Unit: Sinister Poro. When I attack, you may pay [1] to move an enemy unit here to its base.
Riftbound Unit: Vex, Cheerless. While I'm in combat, friendly spells cost [1][A] less to a minimum of [1], and enemy spells cost [1][A] more.
Riftbound Unit: Guardian of the Passage. When I hold, you may return a unit or gear from your trash to your hand.
Riftbound Unit: Perched Grimwyrm. Play me only to a battlefield you conquered this turn. (You can't play me anywhere else.)
Riftbound Unit: Sentinel Adept. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
Riftbound Unit: Shadow. If you play me to a battlefield, I enter ready.
[Action][>] [1][A], [T]: [Stun] an enemy unit attacking here. (It doesn't deal combat damage this turn.)
Riftbound Unit: Vex, Apathetic. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [Stun] it. They can't move it this turn. (It doesn't deal combat damage this turn.)
Riftbound Unit: Vex, Apathetic. [Deflect]
When an opponent plays a unit while I'm at a battlefield, [Stun] it. They can't move it this turn.
Riftbound Unit: Sinister Poro. When I attack, you may pay [1] to move an enemy unit here to its base.
Riftbound Unit: Walking Roost. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you play me, choose an opponent. They play a 1 [S] Bird unit token with [Deflect].
Riftbound Unit: Evershade Stalker. When you play me, discard 1, then draw 1.
Riftbound Unit: Bewitching Spirit. When you play me, choose a player. They discard 1.
Riftbound Unit: Arachnoid Horror. [Hunt 2] (When I conquer or hold, gain 2 XP.)
I can be played to an occupied battlefield if an enemy unit is alone there.
Friendly units can be played to an occupied battlefield if an enemy unit is alone there.
Riftbound Unit: Soul Shepherd. Your token units have +1 [S].
Riftbound Unit: Spectral Centaur. When another friendly unit dies, give me +2 [S] this turn.
Riftbound Unit: Vilemaw. [Ambush]
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1.
Riftbound Unit: Vilemaw. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1.
Riftbound Unit: Vex, Mocking. [Shield]
[Tank]
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
Riftbound Unit: Vex, Mocking. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
Riftbound Unit: Undying Legion. [Legion][>] You may play me from your trash for [3][C]. (Get the effect if you've played another card this turn.)
Riftbound Unit: Prepared Neophyte. If you've spent [4] or more to play a spell this turn, I have +4 [S].
Riftbound Unit: Soulspinner. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
Riftbound Unit: Kharox. [Empower] [6][C][C] ([6][C][C]: Empower me. Use only if not Empowered.)
When I become [Empowered], choose an opponent. They [Burn 3]. Then you may do this: Choose a unit in their trash and play it, ignoring its cost. (To Burn 3, they put the top 3 cards of their Main Deck into their trash.)
Riftbound Unit: Spiderling. [Hidden] (Hide now for [A] to react with later for [0].)
I have +1 [S] for each other unit you control here with my name.
Your deck can have any number of cards named Spiderling.
Riftbound Unit: Mask Mother. When you discard me, you may pay [1] to give a friendly unit +2 [S] this turn.
Riftbound Unit: Corrupted Dragon. If your score is not within 3 points of the Victory Score, I enter ready.
When I attack, you may move any number of enemy units here each with 5 [S] or less to their base.
  • results 1 thru 37 / 37
    • page 1 / 1
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