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  • domain:mind
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • is:alt
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Riftbound Spell: Crumbling Sands. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell if an opponent has played another spell this turn.
Riftbound Spell: Sanction. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose one โ€”
- Empower a unit. Disempower it at end of turn.
- Disempower a unit that's [Empowered]. Empower it at end of turn.
Riftbound Spell: Resonating Strike. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play on your turn or in showdowns.)
Choose a battlefield you control and a unit you control at a different location. Move that unit to that battlefield and give it +2 [S] this turn.
Riftbound Spell: Twilight Shroud. Give a friendly unit +1 [S] this turn. It can't be chosen by enemy spells and abilities this turn.
[Flow] [2] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Spell: Decree of Rage. [Action] (Play on your turn or in showdowns.)
This can't be countered.
Deal 4 to an enemy Calm ([G]) unit.
Riftbound Spell: Perfect Execution. Ready a unit and give it [Assault 3] this turn. (+3 [S] while it's an attacker.)
[Flow] [3][C] (You may play this from your trash for its Flow cost. Then banish it.)
Riftbound Spell: Consuming Curse. [Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield. This deals 1 Bonus Damage for each card with this name in your trash.
Riftbound Spell: Ruthless Strike. [Action] (Play on your turn or in showdowns.)
As an additional cost to play this, you may discard 1.
Deal 3 to a unit at a battlefield. If you paid the additional cost, deal 5 to it instead.
Riftbound Spell: Brittle Steel. Kill a gear.
[Flow] [4][C] (You may play this from your trash for its Flow cost. Then banish it.)
  • results 241 thru 249 / 249
    • page 5 / 5
    • โ† previous
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