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  • domain:mind
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • is:alt
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  • power:2
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  • results 1 thru 60 / 692
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Riftbound Unit: Tibbers. When you play me, deal 3 to all units at battlefields.
Riftbound Unit: Vanguard Attendant. I enter ready.
Riftbound Unit: Lux, Crownguard. [T]: [Reaction] β€” [Add] [2]. Use only to play spells. (Abilities that add resources can't be reacted to.)
Riftbound Unit: Garen, Commander. Other friendly units have +1 [S] here.
Riftbound Unit: Annie, Stubborn. When you play me, return a spell from your trash to your hand.
Riftbound Unit: Yi, Honed. [Ganking] (I can move from battlefield to battlefield.)
I enter ready.
Riftbound Unit: Garen, Rugged. [Assault 2], [Shield 2] (+2 [S] while I'm an attacker or defender.)
Riftbound Unit: Lux, Illuminated. When you play a spell that costs [5] or more, give me +3 [S] this turn.
Riftbound Unit: Zephyr Sage. [Shield] (+1 [S] while I'm a defender.)
Riftbound Unit: Yi, Meditative. While you have 8+ runes, I have +4 [S].
Riftbound Unit: Annie, Fiery. Your spells and abilities deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)
Riftbound Unit: Sprite. [Temporary] (Kill me at the start of your Beginning Phase, before scoring.)
Riftbound Unit: Recruit (ZN).
Riftbound Unit: Recruit (NX).
Riftbound Unit: Recruit (DE).
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Unit: Darius, Executioner. [Legion] β€” When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.
Riftbound Unit: Darius, Executioner. [Legion] β€” When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.
Riftbound Unit: Shen, Kinkou. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
[Shield 2] (+2 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Riftbound Unit: Sett, Kingpin. [Tank] (I must be assigned combat damage first.)
I get +1 [S] for each buffed friendly unit at my battlefield.
Riftbound Unit: Sett, Kingpin. [Tank] (I must be assigned combat damage first.)
I get +1 [S] for each buffed friendly unit at my battlefield.
Riftbound Unit: Machine Evangel. [Deathknell] β€” Play three 1 [S] Recruit unit tokens into your base. (When I die, get the effect.)
Riftbound Unit: Leona, Determined. [Shield] (+1 [S] while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.)
Riftbound Unit: Leona, Determined. [Shield] (+1 [S] while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.)
Riftbound Unit: Karthus, Eternal. Your [Deathknell] effects trigger an additional time.
Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [M] buff. Runes aren't cards.)
Riftbound Unit: Harnessed Dragon. When you play me, kill an enemy unit.
Riftbound Unit: Fiora, Victorious. While I'm [Mighty], I have [Deflect], [Ganking], and [Shield]. (I'm Mighty while I have 5+ [S].)
Riftbound Unit: Commander Ledros. As you play me, you may kill any number of friendly units as an additional cost. Reduce my cost by [C] for each killed this way.
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)
Riftbound Unit: Albus Ferros. When you play me, spend any number of buffs. For each buff spent, channel 1 rune exhausted.
Riftbound Unit: Spectral Matron. When you play me, you may play a unit costing no more than [3] and no more than [A] from your trash, ignoring its cost.
Riftbound Unit: Solari Chief. When you play me, choose an enemy unit. If it is stunned, kill it. Otherwise, stun it. (It doesn't deal combat damage this turn.)
Riftbound Unit: Peak Guardian. When you play me, buff me. Then, if I am at a battlefield, buff all other friendly units there. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)
Riftbound Unit: Noxian Drummer. When I move to a battlefield, play a 1 [S] Recruit unit token here. (It is also at the battlefield.)
Riftbound Unit: Vanguard Sergeant.
Riftbound Unit: Vanguard Captain. [Legion] β€” When you play me, play two 1 [S] Recruit unit tokens here. (Get the effect if you've played another card this turn.)
Riftbound Unit: Trifarian Gloryseeker. [Legion] β€” When you play me, buff me. (If I don't have a buff, I get a +1 [S] buff. Get the effect if you've played another card this turn.)
Riftbound Unit: Soaring Scout. [Deathknell] β€” Channel 1 rune exhausted. (When I die, get the effect.)
Riftbound Unit: Petty Officer. [Assault] (+1 [S] while I'm an attacker.)
Riftbound Unit: Faithful Manufactor. When you play me, play a 1 [S] Recruit unit token here.
Riftbound Unit: Daring Poro. [Assault] (+1 [S] while I'm an attacker.)
Riftbound Unit: Cruel Patron. As an additional cost to play me, kill a friendly unit.
Riftbound Unit: Yasuo, Windrider. [Ganking] (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.
Riftbound Unit: Yasuo, Windrider. [Ganking] (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.
Riftbound Unit: Jinx, Rebel. When you discard one or more cards, ready me and give me +1 [S] this turn.
Riftbound Unit: Jinx, Rebel. When you discard one or more cards, ready me and give me +1 [S] this turn.
Riftbound Unit: Twisted Fate, Gambler. When I attack, reveal the top rune of your rune deck, then recycle it. Do one of the following based on its domain:
* [R] β€” Deal 2 to an enemy unit here and 1 to all other enemy units here.
* [B] β€” Draw 1.
* [Y] β€” Stun an enemy unit.
Riftbound Unit: Tideturner. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location.
Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.
Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.
Riftbound Unit: Soulgorger. When you play me, you may play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.)
Riftbound Unit: Rhasa the Sunderer. I cost [1] less for each card in your trash.
Riftbound Unit: Nocturne, Horrifying. [Ganking] (I can move from battlefield to battlefield.)
When you look at cards from the top of your deck (and don't draw them) and see me, you may play me for [A].
Riftbound Unit: Miss Fortune, Buccaneer. You may play me to an open battlefield. 
Friendly units may be played to open battlefields.
Riftbound Unit: Miss Fortune, Buccaneer. You may play me to an open battlefield. 
Friendly units may be played to open battlefields.
Riftbound Unit: Mindsplitter. When you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card.
Riftbound Unit: Maddened Marauder. [Tank] (I must be assigned combat damage first.)
When you play me, move a unit from a battlefield to its base.
Riftbound Unit: Kog'Maw, Caustic. [Deathknell] β€” Deal 4 to all units at my battlefield. (When I die, get the effect.)
Riftbound Unit: Kayn, Unleashed. [Ganking] (I can move from battlefield to battlefield.)
If I have moved twice this turn, I don't take damage.
  • results 1 thru 60 / 692
    • page 1 / 12
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