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  • #025
  • @six-more-vodka
  • domain:mind
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:action
  • is:alt
  • (JDG)
  • power:2
  • 🗣 “Hey! Learn our syntax here.”
  • results 1 thru 60 / 175
    • page 1 / 3
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Riftbound Unit: Kai'Sa, Survivor. [Accelerate]
When I conquer, draw 1.
Riftbound Unit: Sona, Harmonious. At the end of your turn, if I'm at a battlefield, ready up to 4 friendly runes.
Riftbound Unit: Blade Twirler. The first time I move each turn, choose a player. They [Burn 1]. (They put the top card of their Main Deck into their trash.)
Riftbound Unit: Sett, Brawler. When you play me or when I conquer, buff me.
Spend my buff: Give me +4 [S] this turn.
Riftbound Unit: Oasis Raider. If you control fewer runes than an opponent at the start of your Beginning Phase, give me +2 [S] and [Ganking] this turn. (I can move from battlefield to battlefield.)
Riftbound Unit: Baccai Reaper. When I attack, you may pay [C] to give me [Assault 2] this turn. (+2 [S] while I'm an attacker.)
Riftbound Unit: Zed, From the Shadows. You may discard 1 as an additional cost to play me.
When you play me, if you paid the additional cost, play a 0 [S] Shadow Clone unit token.
Riftbound Unit: Zed, From the Shadows. You may discard 1 as an additional cost to play me.
When you play me, if you paid the additional cost, play a 0 [S] Shadow Clone unit token. (It has "When I attack, you may banish a unit from your trash. If you do, give me [Assault 4] this turn.")
Riftbound Unit: Ol' Poro. I can't be played on your first, second, or third turns.
Riftbound Unit: Pakaa Protector. When I move, reveal the top card of your Main Deck. If it's a unit, draw it. Otherwise, put it in your trash and give me +2 [S] this turn.
Riftbound Unit: Tomb-Raider Barbara. When you play me, if you control 7 or more runes, choose an enemy gear. If it's [Empowered], disempower it. Otherwise, kill it.
Riftbound Unit: Akali, Silent. I can't be chosen by enemy spells and abilities unless I'm in combat.
When I move to a battlefield, give me +2 [S] this turn.
Riftbound Unit: Akali, Silent. I can't be chosen by enemy spells and abilities unless I'm in combat.
When I move to a battlefield, give me +2 [S] this turn.
Riftbound Unit: Grumpy Rockbear. [Empower] [12]. This ability costs [1] less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Shield 3]. (Opponents must pay [A] to choose me with a spell or ability.+3 [S] while I'm a defender.)
Riftbound Unit: Applied Researchers. [Empower] [3] ([3]: Empower me. Use only if not Empowered.)
[Empowered][>] Your spells cost [1][A] less, to a minimum of [1].
Riftbound Unit: Covert Informant. [Empower] [3] ([3]: Empower me. Use only if not Empowered.)
[Empowered][>] When I move, draw 1.
Riftbound Unit: Mel, Newly Awakened. When you play me, draw 1.
[Empower] [3]
[Empowered][>] Your spells and abilities can't be countered. If a spell or ability you control would give -[S] to a unit it chooses, it gives an additional -1 [S].
Riftbound Unit: Mel, Newly Awakened. When you play me, draw 1.
[Empower] [3] ([3]: Empower me. Use only if not Empowered.)
[Empowered][>] Your spells and abilities can't be countered. If a spell or ability you control would give -[S] to a unit it chooses, it gives an additional -1 [S].
Riftbound Unit: Brutal Hunter. [Empower] [3] ([3]: Empower me. Use only if not Empowered.)
[Empowered][>] I have +2 [S] and [Ganking]. (I can move from battlefield to battlefield.)
Riftbound Unit: Baccai Witherclaw. [Empower] [1][A][A] ([1][A][A]: Empower me. Use only if not Empowered.)
[Empowered][>] I have +2 [S].
[Empowered][>][>>][Deathknell][>] Channel 2 runes exhausted. (When I die while Empowered, get the effect.)
Riftbound Unit: Profiteer. When you play me, you may disempower something you control to empower a legend, unit, or gear.
Riftbound Unit: Ambessa, The Wolf. [Empower] [3][C] ([3][C]: Empower me. Use only if not Empowered.)
[Empowered][>] I have +3 [S] and can't be dealt damage unless I'm in combat.
Riftbound Unit: Ambessa, The Wolf. [Empower] [3][C]
[Empowered][>] I have +3 [S] and can't be dealt damage unless I'm in combat.
Riftbound Unit: Renekton, Brute. [1]: Give me +1 [S] this turn.
When my Might becomes 10 or more, empower me.
[Empowered][>] I have [Deflect] and [Ganking].
Riftbound Unit: Renekton, Brute. [1]: Give me +1 [S] this turn.
When my Might becomes 10 or more, empower me. (I become Empowered if I'm not already.)
[Empowered][>] I have [Deflect] and [Ganking]. (Opponents must pay [A] to choose me with a spell or ability. I can move from battlefield to battlefield.)
Riftbound Unit: Kinkou Lifeblade. [Empower] [2] ([2]: Empower me. Use only if not Empowered.)
[Empowered][>] I have +1 [S] and [Ganking]. (I can move from battlefield to battlefield.)
Riftbound Unit: Stargazer. Spells with [Flow] you play from your trash cost [2] less, to a minimum of [1].
Riftbound Unit: Tail-Cloaked Matriarch. [Empower] [2][C] ([2][C]: Empower me. Use only if not Empowered.)
When I become [Empowered], you may choose a unit in your trash with Energy cost no more than [3] and Power cost no more than [A]. Play it to your base, ignoring its cost.
Riftbound Unit: Illaoi, Prophet of the Great Kraken. When you play me or when I score, play a [1] [S] Tentacle unit token from Bilgewater.
I have +1 [S] for each token unit you control.
Riftbound Unit: Mel, Defiant Soul. [Empower] — Discard a spell (Pay the cost: Empower me. Use only if not Empowered.)
When I become [Empowered], banish an enemy unit at a battlefield with 3 [S] or less.
Riftbound Unit: Mel, Defiant Soul. [Empower] — Discard a spell
When I become [Empowered], banish an enemy unit at a battlefield with 3 [S] or less.
Riftbound Unit: Kennen, Storm of Shuriken. When you play me, [Burn 2].
When I conquer, give a spell in your trash [Flow] equal to its cost this turn.
Riftbound Unit: Kennen, Storm of Shuriken. When you play me, [Burn 2]. (Put the top 2 cards of your Main Deck into your trash.)
When I conquer, give a spell in your trash [Flow] equal to its cost this turn. (You may play it from your trash for its Flow cost. Then banish it.)
Riftbound Unit: Masa, Crashing Thunder. You may pay [C] as an additional cost to play me. 
When you play me, if you paid the additional cost, [Stun] an enemy unit at a battlefield. (It doesn't deal combat damage this turn.)
Riftbound Unit: Hungry Wolf. [C]: Ready me and give me +1 [S] this turn. Use only if you've chosen an enemy unit this turn and only once each turn.
Riftbound Unit: Jinx, Demolitionist. [Accelerate]
[Assault 2]
When you play me, discard 2.
Riftbound Unit: Zed, From the Shadows. You may discard 1 as an additional cost to play me.
When you play me, if you paid the additional cost, play a 0 [S] Shadow Clone unit token.
Riftbound Unit: Irelia, Fervent. [Deflect]
When you choose or ready me, give me +1 [S] this turn.
Riftbound Unit: Jayce, Man of Progress. When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than [7] from hand this turn, ignoring its Energy cost.
Riftbound Unit: Renekton, Brute. [1]: Give me +1 [S] this turn.
When my Might becomes 10 or more, empower me.
[Empowered][>] I have [Ganking] and [Deflect].
Riftbound Unit: Illaoi, Prophet of the Great Kraken. When you play me or when I score, play a [1] [S] Tentacle unit token from Bilgewater.
I have +1 [S] for each token unit you control.
Riftbound Unit: Leona, Determined. [Shield]
When I attack, stun an enemy unit here.
Riftbound Unit: Mel, Defiant Soul. [Empower] — Discard a spell
When I become [Empowered], banish an enemy unit at a battlefield with 3 [S] or less.
Riftbound Unit: Jhin, Murderous Artist. [Deflect]
[Ganking]
When I move, [Add] [1][A].
Riftbound Unit: Jhin, Murderous Artist. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)
When I move, [Add] [1][A]. (Abilities that add resources can't be reacted to.)
Riftbound Unit: Rengar, Unseen. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)
Riftbound Unit: Rengar, Unseen. [Accelerate]
[Assault 2]
[Deflect]
[Ganking]
Riftbound Unit: Red Brambleback. [Accelerate]
Your conquer effects for conquering here trigger an additional time.
When I conquer, [Buff] a friendly unit.
Riftbound Unit: Red Brambleback. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Your conquer effects for conquering here trigger an additional time.
When I conquer, [Buff] a friendly unit. (Give it a +1 [S] buff if it doesn't have one.)
Riftbound Unit: Herald of Spring. [Hunt] (When I conquer or hold, gain 1 XP.)
When you play me, gain 2 XP.
Riftbound Unit: Ivern, Nurturer. When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: [Buff] a friendly unit. (Give it a +1 [S] buff if it doesn't have one.)
Riftbound Unit: Ivern, Nurturer. When you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: [Buff] a friendly unit.
Riftbound Unit: Lillia, Protector of Dreams. When you play a token unit, give me +1 [S] this turn.
Your token units have [Tank].
Riftbound Unit: Lillia, Protector of Dreams. When you play a token unit, give me +1 [S] this turn.
Your token units have [Tank]. (They must be assigned combat damage first.)
Riftbound Unit: Dramatic Visionary. [Deathknell][>] [Predict 2]. (When I die, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.)
Riftbound Unit: Fate Weaver. When you play me, look at the top 4 cards of your Main Deck. You may reveal a spell with Energy cost [4] or more from among them and draw it. Recycle the rest.
Riftbound Unit: Blue Sentinel. [Shield 2] (+2 [S] while I'm a defender.)
Your hold effects for holding here trigger an additional time.
When I hold, [Add] [A] at the start of your next Main Phase. (Abilities that add resources can't be reacted to.)
Riftbound Unit: Blue Sentinel. [Shield 2]
Your hold effects for holding here trigger an additional time.
When I hold, [Add] [A] at the start of your next Main Phase.
Riftbound Unit: Jhin, Meticulous Killer. [Vision]
If you've spent [4] or more to play a spell this turn, you may play me for [C].
Riftbound Unit: Jhin, Meticulous Killer. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
If you've spent [4] or more to play a spell this turn, you may play me for [C].
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