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  • domain:mind
  • tag:spirit
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  • type:spell
  • rarity:epic
  • energy:3
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  • results 61 thru 82 / 82
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Riftbound Unit: Monch. If an opponent controls a stunned unit, I cost [2] less and enter ready.
Riftbound Unit: Yeti Brawler. When I conquer, if you assigned 3 or more excess damage, play two Gold gear tokens exhausted. (They have "[Reaction][>] Kill this, [T]: [Add] [A].")
Riftbound Unit: Towering Pairofant. [Assault] (+1 [S] while I'm an attacker.)
If a unit died this turn, I enter ready.
Riftbound Unit: Gangplank, Naval. [Empower] [C][C]
[Empowered][>] If a spell or ability that chooses me would stun me, give me -[S], or return me to hand, give me +3 [S] instead.
Riftbound Unit: Rengar, Trophy Hunter. [Ambush]
I can be played to a battlefield where there are enemy units.
Riftbound Unit: Nasus, Guardian of Knowledge. Once each turn, when an enemy unit here dies, channel 1 rune exhausted.
Riftbound Unit: Swain, Visionary. [Vision]
When I conquer, if you've played a non-token unit, a non-token gear, and a spell this turn, you score 1 point.
Riftbound Unit: Shen, Scourge of Shadows. When I hold, if there is exactly one other unit you control here, draw 1.
Riftbound Unit: Sacred Protector. I don't deal combat damage unless I'm at a battlefield with exactly one other unit you control.
Riftbound Unit: Horns of the Dragon. [Tank] (I must be assigned combat damage first.)
Riftbound Unit: Minah Swiftfoot. When I move to a battlefield, choose one β€”
- Each player discards 1.
- Each player draws 1.
Riftbound Unit: Gangplank, Naval. [Empower] [C][C] ([C][C]: Empower me. Use only if not Empowered.)
[Empowered][>] If a spell or ability that chooses me would stun me, give me -[S], or return me to hand, give me +3 [S] instead.
Riftbound Unit: Jayce, Brilliant Inventor. When you play me or the first time you play a non-token gear each turn, you may ready something besides me that's exhausted.
Riftbound Unit: Jayce, Brilliant Inventor. When you play me or the first time you play a non-token gear each turn, you may ready something besides me that's exhausted.
Riftbound Unit: Swain, Visionary. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When I conquer, if you've played a non-token unit, a non-token gear, and a spell this turn, you score 1 point.
Riftbound Unit: Nasus, Guardian of Knowledge. Once each turn, when an enemy unit here dies, channel 1 rune exhausted.
Riftbound Unit: Nasus, Guardian of Knowledge. Once each turn, when an enemy unit here dies, channel 1 rune exhausted.
Riftbound Unit: Shen, Scourge of Shadows. When I hold, if there is exactly one other unit you control here, draw 1.
Riftbound Unit: Shen, Scourge of Shadows. When I hold, if there is exactly one other unit you control here, draw 1.
Riftbound Unit: Renekton, Rage Fueled. [Accelerate]
When I attack, if you control 4 or fewer runes, deal 2 to all enemy units here.
Riftbound Unit: Renekton, Rage Fueled. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I attack, if you control 4 or fewer runes, deal 2 to all enemy units here.
Riftbound Unit: Baccai Sandspinner. [Empower] [5]. This ability costs [3] less if you control 4 or fewer runes. (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered][>] I have [Deflect] and [Assault 2]. (Opponents must pay [A] to choose me with a spell or ability. +2 [S] while I'm an attacker.)
  • results 61 thru 82 / 82
    • page 2 / 2
    • ← previous
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