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  • domain:mind
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • is:alt
  • (UNL)
  • power:2
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  • results 241 thru 274 / 274
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Riftbound Spell: Fight or Flight. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Move a unit from a battlefield to its base.
Riftbound Spell: Gust. [Reaction] (Play any time, even before spells and abilities resolve.)
Return a unit at a battlefield with 3 [S] or less to its owner's hand.
Riftbound Spell: Morbid Return. [Action] (Play on your turn or in showdowns.)
Return a unit from your trash to your hand.
Riftbound Unit: Mystic Poro. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
Riftbound Spell: Rebuke. [Action] (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand.
Riftbound Spell: Ride the Wind. [Action] (Play on your turn or in showdowns.)
Move a friendly unit and ready it.
Riftbound Unit: Sai Scout. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
You may play me to an open battlefield.
Riftbound Unit: Shipyard Skulker.
Riftbound Unit: Sneaky Deckhand. You may play me to an open battlefield.
Riftbound Unit: Stealthy Pursuer. When a friendly unit moves from my location, I may be moved with it.
Riftbound Unit: Undercover Agent. [Deathknell] β€” Discard 2, then draw 2. (When I die, get the effect.)
Riftbound Spell: Back to Back. [Reaction] (Play any time, even before spells and abilities resolve.)
Give two friendly units each +2 [S] this turn.
Riftbound Spell: Call to Glory. [Reaction] (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 [S] this turn.
Riftbound Unit: Cruel Patron. As an additional cost to play me, kill a friendly unit.
Riftbound Spell: Cull the Weak. Each player kills one of their units.
Riftbound Unit: Daring Poro. [Assault] (+1 [S] while I'm an attacker.)
Riftbound Unit: Faithful Manufactor. When you play me, play a 1 [S] Recruit unit token here.
Riftbound Gear: Forge of the Future. When you play this, play a 1 [S] Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes.
Riftbound Spell: Hidden Blade. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2.
Riftbound Rune: Order Rune.
Riftbound Unit: Petty Officer. [Assault] (+1 [S] while I'm an attacker.)
Riftbound Unit: Soaring Scout. [Deathknell] β€” Channel 1 rune exhausted. (When I die, get the effect.)
Riftbound Unit: Trifarian Gloryseeker. [Legion] β€” When you play me, buff me. (If I don't have a buff, I get a +1 [S] buff. Get the effect if you've played another card this turn.)
Riftbound Unit: Vanguard Captain. [Legion] β€” When you play me, play two 1 [S] Recruit unit tokens here. (Get the effect if you've played another card this turn.)
Riftbound Unit: Vanguard Sergeant.
Riftbound Unit: Recruit (DE).
Riftbound Unit: Recruit (NX).
Riftbound Unit: Recruit (ZN).
Riftbound Unit: Sprite. [Temporary] (Kill me at the start of your Beginning Phase, before scoring.)
Riftbound Spell: Incinerate. [Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield.
Riftbound Spell: Gentlemen's Duel. [Action] (Play on your turn or in showdowns.)
Give a friendly unit +3 [S] this turn. Then choose an enemy unit. They deal damage equal to their Mights to each other.
Riftbound Spell: Flash. [Reaction] (Play any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.
Riftbound Spell: Blast of Power. [Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield.
Riftbound Unit: Vanguard Attendant. I enter ready.
  • results 241 thru 274 / 274
    • page 5 / 5
    • ← previous
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