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  • #197
  • domain:mind
  • tag:azir
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:weaponmaster
  • is:alt
  • (JDG)
  • power:2
  • 🗣 “Hey! Learn our syntax here.”
  • results 181 thru 240 / 692
    • page 4 / 12
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Riftbound Unit: Jinx, Rebel. When you discard one or more cards, ready me and give me +1 [S] this turn.
Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.
Riftbound Unit: Miss Fortune, Buccaneer. You may play me to an open battlefield. 
Friendly units may be played to open battlefields.
Riftbound Unit: Rengar, Trophy Hunter. [Ambush]
I can be played to a battlefield where there are enemy units.
Riftbound Unit: Poppy, Defender of the Meek. You may spend 3 XP as an additional cost to play me. If you do, I cost [3] less.
[Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
[Tank] (I must be assigned combat damage first.)
Riftbound Unit: Stealthy Pursuer. When a friendly unit moves from my location, I may be moved with it.
Riftbound Unit: Jayce, Man of Progress. When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than [7] from hand this turn, ignoring its Energy cost.
Riftbound Unit: Ashe, Focused. When you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board).
Riftbound Unit: Unsung Hero. [Deathknell] — If I was [Mighty], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ [S].)
Riftbound Unit: Ultrasoft Poro. [T]: Play two [1] [S] Bird unit tokens with [Deflect]. Use this ability only while I'm at a battlefield. (Opponents must pay [A] to choose a [Deflect] unit with a spell or ability.)
Riftbound Unit: Loyal Poro. [Deathknell][>] If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.)
Riftbound Unit: Laurent Duelist. [Assault 2] (+2 [S] while I'm an attacker.)
Riftbound Unit: Harpoon Squad. When I move from a battlefield, give me +2 [S] this turn.
Riftbound Unit: Sinister Poro. When I attack, you may pay [1] to move an enemy unit here to its base.
Riftbound Unit: Stormclaw Ursine. [Tank] (I must be assigned combat damage first.)
When you play me, channel 1 rune exhausted.
Riftbound Unit: Pakaa Cub. [Hidden] (Hide now for [A] to react with later for [0].)
Riftbound Unit: Treasure Hunter. When I move, play a Gold gear token exhausted.
Riftbound Unit: Mister Root. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I move to a battlefield, gain 2 XP.
Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.
Riftbound Unit: Ravenbloom Student. When you play a spell, give me +1 [S] this turn.
Riftbound Unit: Fae Dragon. When you play me, buff up to four friendly units. (Give each a +1 [S] buff if it doesn't have one.)
When you spend a buff, play a Gold gear token exhausted.
Riftbound Unit: Voracious Gromp. [Hunt 3] (When I conquer or hold, gain 3 XP.)
Riftbound Unit: Sea Monkey. You may pay [1] as an additional cost to play me.
When you play me, if you paid the additional cost, buff me. (Give me a +1 [S] buff if I don't already have one.)
Riftbound Unit: Dragonsoul Sage. [Reaction][>] [T]: [Add] [1]. (Abilities that add resources can't be reacted to.)
Riftbound Unit: Riptide Rex. When you play me, deal 6 to an enemy unit at a battlefield.
Riftbound Unit: Zilean, Time Mage. Once each turn, if you would play a token unit while I'm at a battlefield, you may play that token and an additional copy of it instead.
Riftbound Unit: Lee Sin, Ascetic. [Shield] (+1 [S] while I'm a defender.)
[T]: Buff me. (I get a +1 [S] buff.)
I can have any number of buffs.
Riftbound Unit: Gustwalker. [Hunt 2] (When I conquer or hold, gain 2 XP.)
[Level 3][>] I have +1 [S] and [Ganking]. (While you have 3+ XP, get the effect. A [Ganking] unit can move from battlefield to battlefield.)
Riftbound Unit: Frostcoat Cub. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, give a unit -2 [S] this turn.
Riftbound Unit: Blitzcrank, Impassive. [Tank] (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand.
Riftbound Unit: Icevale Archer. When I attack, you may pay [1] to give a unit here -1 [S] this turn.
Riftbound Unit: Lillia, Protector of Dreams. When you play a token unit, give me +1 [S] this turn.
Your token units have [Tank]. (They must be assigned combat damage first.)
Riftbound Unit: Yuumi, Magical Cat. When I attack or defend, give one of your other units here +3 [S] and [Tank] this turn. (It must be assigned combat damage first.)
Riftbound Unit: Wielder of Water. While I'm attacking or defending alone, I have +2 [S].
Riftbound Unit: Stalwart Poro. [Shield] (+1 [S] while I'm a defender.)
Riftbound Unit: Stellacorn Herder. When I move, draw 1.
Riftbound Unit: Mosstomper. [Hunt 2] (When I conquer or hold, gain 2 XP.)
[Level 3][>] I have +1 [S] and [Deflect]. (While you have 3+ XP, get the effect. Opponents must pay [A] to choose a [Deflect] unit with a spell or ability.)
Riftbound Unit: Navori Scout. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Riftbound Unit: Mutated Mouser. [Shield 2] (+2 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Riftbound Unit: Tryndamere, Barbarian. When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you score 1 point.
Riftbound Unit: Tibbers. When you play me, deal 3 to all units at battlefields.
Riftbound Unit: Scorchclaw. [Hunt 2] (When I conquer or hold, gain 2 XP.)
[Level 3][>] I have +1 [S] and enter ready. (While you have 3+ XP, get the effect.)
Riftbound Unit: Blast Corps Cadet. You may pay [1][C] as an additional cost to play me.
When you play me, if you paid the additional cost, deal 2 to a unit at a battlefield.
Riftbound Unit: Pouty Poro. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Riftbound Unit: Garen, Commander. Other friendly units have +1 [S] here.
Riftbound Unit: Annie, Stubborn. When you play me, return a spell from your trash to your hand.
Riftbound Unit: Yi, Honed. [Ganking] (I can move from battlefield to battlefield.)
I enter ready.
Riftbound Unit: Gem Jammer. When you play me, give a unit [Ganking] this turn. (It can move from battlefield to battlefield.)
Riftbound Unit: Garen, Rugged. [Assault 2], [Shield 2] (+2 [S] while I'm an attacker or defender.)
Riftbound Unit: Lux, Crownguard. [T]: [Reaction] — [Add] [2]. Spend this Energy only to play spells.
Riftbound Unit: Lux, Illuminated. When you play a spell that costs [5] or more, give me +3 [S] this turn.
Riftbound Unit: Yi, Meditative. While you have 8+ runes, I have +4 [S].
Riftbound Unit: Blazing Scorcher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Riftbound Unit: Arena Kingpin. I enter ready.
[T]: Give a unit +3 [S] this turn.
Riftbound Unit: Annie, Fiery. Your spells and abilities deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Unit: Jinx, Rebel. When you discard one or more cards, ready me and give me +1 [S] this turn.
Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.
Riftbound Unit: Vi, Destructive. [Ganking]
Recycle 1 from your trash: Give me +1 [S] this turn.
  • results 181 thru 240 / 692
    • page 4 / 12
    • ← previous
    • next →
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