• Skip to main content
  • Search for Riftbound cards
  • Advanced
  • Sets
  • ???
  • e.g.,
  • Loyal Poro
  • Spiritforged
  • #156
  • @six-more-vodka
  • domain:mind
  • tag:poro
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:deathknell
  • is:alt
  • (SFD)
  • power:2
  • 🗣 “Hey! Learn our syntax here.”
  • results 301 thru 360 / 692
    • page 6 / 12
    • ← previous
    • next →
Riftbound Unit: Irelia, Graceful. Your spells that choose me cost [1] or [A] less.
Riftbound Unit: Irelia, Graceful. Your spells that choose me cost [1] or [A] less.
Riftbound Unit: Fizz, Trickster. When you play me, you may play a spell from your trash with Energy cost no more than [3], ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)
Riftbound Unit: Windsinger. Hidden (Hide now for [A] to react with later for [0].)
When you play me, you may return another unit at a battlefield with 3 [S] or less to its owner's hand.
Riftbound Unit: Harpoon Squad. When I move from a battlefield, give me +2 [S] this turn.
Riftbound Unit: Beast Below. When you play me, return another friendly unit and an enemy unit to their owners' hands.
Riftbound Unit: Ancient Warmonger. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I have [Assault] equal to the number of enemy units here. (+1 [S] while I'm an attacker for each instance of Assault.)
Riftbound Unit: Treasure Hunter. When I move, play a Gold gear token exhausted.
Riftbound Unit: Overzealous Fan. When I defend, you may kill me to move an attacking unit to its base.
Riftbound Unit: Master Bingwen. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
Riftbound Unit: Loyal Pup. When you defend at a battlefield, you may move me there.
Riftbound Unit: Fae Porter. When I move to a battlefield, you may pay [C] to move a unit you control to the same battlefield.
Riftbound Unit: Corrupt Enforcer. When I move to a battlefield, discard 1.
When I win a combat, draw 1.
Riftbound Unit: Black Market Broker. When you play a card from face down, play a Gold gear token exhausted.
Riftbound Unit: Sivir, Ambitious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or Ability.)
When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you may deal that much to an enemy unit.
Riftbound Unit: Sivir, Ambitious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or Ability.)
When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you may deal that much to an enemy unit.
Riftbound Unit: Jax, Unrelenting. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When you attach an Equipment to me, you may pay [1] to draw 1.
Riftbound Unit: Jax, Unrelenting. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When you attach an Equipment to me, you may pay [1] to draw 1.
Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.
Riftbound Unit: Lucian, Merciless. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
The first time I conquer each turn, ready me.
Riftbound Unit: Lucian, Merciless. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
The first time I conquer each turn, ready me.
Riftbound Unit: Kato the Arm. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When I move to a battlefield, give a friendly unit my keywords and +[M] equal to my Might this turn.
Riftbound Unit: Fiora, Peerless. When I attack or defend one on one, double my Might this combat.
Riftbound Unit: Fiora, Peerless. When I attack or defend one on one, double my Might this combat.
Riftbound Unit: Akshan, Mischievous. [Weaponmaster]
You may pay [C][C] as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me.
Riftbound Unit: Ruin Runner. I can't be chosen by enemy spells and abilities.
Riftbound Unit: Jaull-Fish. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I cost [2] less for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)
Riftbound Unit: Fae Dragon. When you play me, buff up to four friendly units. (Give each a +1 [S] buff if it doesn't have one.)
When you spend a buff, play a Gold gear token exhausted.
Riftbound Unit: Yordle Explorer. When you play a card with Power cost [A][A] or more, draw 1.
Riftbound Unit: Veteran Poro. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
Riftbound Unit: Sea Monkey. You may pay [1] as an additional cost to play me.
When you play me, if you paid the additional cost, buff me. (Give me a +1 [S] buff if I don't already have one.)
Riftbound Unit: Laurent Bladekeeper. Ganking (I can move from battlefield to battlefield.)
Riftbound Unit: Direwing. I enter ready if you control another Dragon.
Riftbound Unit: Dauntless Vanguard. You may play me to an occupied enemy battlefield.
Riftbound Unit: Combat Chef. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
Riftbound Unit: Buhru Captain. When you play me, you may draw 1 or buff me. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)
Riftbound Unit: Rumble, Scrapper. Your Mechs have +1 [S] (including me).
When I hold, play a 3 [S] Mech unit token to your base.
Riftbound Unit: Rumble, Scrapper. Your Mechs have +1 [S] (including me).
When I hold, play a 3 [S] Mech unit token to your base.
Riftbound Unit: Renata Glasc, Mastermind. [1][C]: Draw 1.
[4][C][C][C][C], [T]: Score 1 point. 
Use my abilities only while I'm at a battlefield.
Riftbound Unit: Renata Glasc, Mastermind. [1][C]: Draw 1.
[4][C][C][C][C], [T]: Score 1 point. 
Use my abilities only while I'm at a battlefield.
Riftbound Unit: Ornn, Forge God. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
I have +1 [S] for each friendly gear.
Riftbound Unit: Ornn, Forge God. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
I have +1 [S] for each friendly gear.
Riftbound Unit: Jayce, Man of Progress. When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than [7] from hand this turn, ignoring its Energy cost. (You must still pay its Power cost.)
Riftbound Unit: Ezreal, Dashing. When I attack or defend, deal damage equal to my Might to an enemy unit here.
I don't deal combat damage.
[C]: [Action] — Move me to your base.
Riftbound Unit: Ezreal, Dashing. When I attack or defend, deal damage equal to my Might to an enemy unit here.
I don't deal combat damage.
[C]: [Action] — Move me to your base.
Riftbound Unit: Card Sharp. When you play me, you and each opponent may play a Gold gear token exhausted. For each opponent who did, you play a Gold gear token exhausted.
Riftbound Unit: Bard, Mercurial. You may exhaust your legend as an additional cost to play me.
When you play me, if you paid the additional cost, move any number of your units to an open battlefield.
Riftbound Unit: Prize of Progress. When you use an activated ability of a gear, give me +1 [S] this turn.
Riftbound Unit: Pickpocket. When you play me, you may kill a gear with Energy cost no more than [1]. If you do, play a Gold gear token exhausted.
Riftbound Unit: Dropboarder. When you play me, if you control two or more gear, ready me.
Riftbound Unit: Breakneck Mech. Your Mechs have [Deflect] and [Ganking]. (Opponents must pay [A] to choose us with a spell or ability. We can move from battlefield to battlefield.)
I enter ready if you control another Mech.
Riftbound Unit: Plundering Poro. When I conquer, play a Gold gear token exhausted.
Riftbound Unit: Gearhead. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Each Equipment attached to me gives double its base Might bonus.
Riftbound Unit: Frostcoat Cub. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, give a unit -2 [S] this turn.
Riftbound Unit: Forecaster. Your Mechs have [Vision]. (When you play us, look at the top card of your Main Deck. You may recycle it.)
Riftbound Unit: Bubble Bot. When you play me, ready another friendly Mech.
Riftbound Unit: Aspiring Engineer. When you play me, return a gear from your trash to your hand.
Riftbound Unit: Tianna Crownguard. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
While I'm at a battlefield, opponents can't score points.
Riftbound Unit: Ornn, Blacksmith. When you play me or when I hold, look at the top 4 cards of your Main Deck. You may reveal a gear from among them and draw it. Then recycle the rest.
Riftbound Unit: Ornn, Blacksmith. When you play me or when I hold, look at the top 4 cards of your Main Deck. You may reveal a gear from among them and draw it. Then recycle the rest.
  • results 301 thru 360 / 692
    • page 6 / 12
    • ← previous
    • next →
RiftboundCards
Find
  • 🧠 Advanced
  • 🗣 Syntax
  • 🗳 Sets
  • 🪁 Formats
  • 🃏 Random (???)
Rift
  • 🛖 Home
  • 👋 About
Interact
  • 💬 Comments
Other
  • Data: Riftcodex

The literal and graphical information presented on this site about Riftbound: League of Legends Trading Card Game, including card text and card images, is copyright Riot Games, Inc. This website is not produced by, endorsed by, supported by, or affiliated with Riot Games.

Card data is imported from the community-run Riftcodex project. No guarantee of accuracy is made for any information shown here.

All other content © 2026 RiftboundCards. ✌

“My mentor says every failed project is a lesson. Me, I use 'em as paperweights.”