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  • #014
  • @six-more-vodka
  • domain:mind
  • tag:noxus
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • is:alt
  • (SFD)
  • power:2
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  • results 541 thru 600 / 692
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Riftbound Unit: Kai'Sa, Survivor. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I conquer, draw 1.
Riftbound Unit: Kai'Sa, Survivor. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I conquer, draw 1.
Riftbound Unit: Volibear, Furious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
When I attack, deal 5 damage split among any number of enemy units here.
Riftbound Unit: Volibear, Furious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
When I attack, deal 5 damage split among any number of enemy units here.
Riftbound Unit: Clockwork Keeper. As you play me, you may pay [C] as an additional cost. If you do, draw 1.
Riftbound Unit: Playful Phantom.
Riftbound Unit: Solari Shieldbearer. When you play me, stun a unit. (It doesn't deal combat damage this turn.)
Riftbound Unit: Stalwart Poro. [Shield] (+1 [S] while I'm a defender.)
Riftbound Unit: Sunlit Guardian. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Riftbound Unit: Wielder of Water. While I'm attacking or defending alone, I have +2 [S].
Riftbound Unit: Adaptatron. When I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 [S] buff.)
Riftbound Unit: Eclipse Herald. When you stun an enemy unit, ready me and give me +1 [S] this turn.
Riftbound Unit: Poro Herder. When you play me, if you control a Poro, buff me and draw 1. (If I don't have a buff, I get a +1 [S] buff.)
Riftbound Unit: Wizened Elder. While I'm buffed, I have an additional +1 [S].
Riftbound Unit: Ahri, Alluring. When I hold, you score 1 point.
Riftbound Unit: Ahri, Alluring. When I hold, you score 1 point.
Riftbound Unit: Blitzcrank, Impassive. [Tank] (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand.
Riftbound Unit: Caitlyn, Patrolling. I must be assigned combat damage last.
[T]: Deal damage equal to my Might to a unit at a battlefield. Use this ability only while I'm at a battlefield.
Riftbound Unit: Mageseeker Warden. While I'm at a battlefield, opponents can only play units to their base.
While I'm at a battlefield, spells and abilities can't ready enemy units and gear.
Riftbound Unit: Sona, Harmonious. While I'm at a battlefield, ready 4 friendly runes at the end of your turn.
Riftbound Unit: Taric, Protector. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Other friendly units here have [Shield].
Riftbound Unit: Tasty Faefolk. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Deathknell] — Channel 2 runes exhausted and draw 1. (When I die, get the effect.)
Riftbound Unit: Yasuo, Remorseful. When I attack, deal damage equal to my Might to an enemy unit here.
Riftbound Unit: Yasuo, Remorseful. When I attack, deal damage equal to my Might to an enemy unit here.
Riftbound Unit: Lee Sin, Ascetic. [Shield] (+1 [S] while I'm a defender.)
[T]: Buff me. (I get a +1 [S] buff.)
I can have any number of buffs.
Riftbound Unit: Lee Sin, Ascetic. [Shield] (+1 [S] while I'm a defender.)
[T]: Buff me. (I get a +1 [S] buff.)
I can have any number of buffs.
Riftbound Unit: Leona, Zealot. If an opponent's score is within 3 points of the Victory Score, I enter ready.
Stunned enemy units here have -8 [S], to a minimum of 1 [S].
Riftbound Unit: Leona, Zealot. If an opponent's score is within 3 points of the Victory Score, I enter ready.
Stunned enemy units here have -8 [S], to a minimum of 1 [S].
Riftbound Unit: Whiteflame Protector. When you play me, give a unit +8 [S] this turn.
Riftbound Unit: Eager Apprentice. While I'm at a battlefield, the Energy costs for spells you play is reduced by [1], to a minimum of [1].
Riftbound Unit: Jeweled Colossus. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
[Shield] (+1 [S] while I'm a defender.)
Riftbound Unit: Lecturing Yordle. [Tank] (I must be assigned combat damage first.)
When you play me, draw 1.
Riftbound Unit: Mega-Mech.
Riftbound Unit: Pit Crew. When you play a gear, ready me.
Riftbound Unit: Riptide Rex. When you play me, deal 6 to an enemy unit at a battlefield.
Riftbound Unit: Watchful Sentry. [Deathknell] — Draw 1. (When I die, get the effect.)
Riftbound Unit: Blastcone Fae. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give a unit -2 [S] this turn, to a minimum of 1 [S].
Riftbound Unit: Gemcraft Seer. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
Other friendly units have [Vision].
Riftbound Unit: Ravenbloom Student. When you play a spell, give me +1 [S] this turn.
Riftbound Unit: Sprite Mother. When you play me, play a ready 3 [S] Sprite unit token with [Temporary] here. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Riftbound Unit: Ava Achiever. When I attack, you may pay [C] to play a card with [Hidden] from your hand here, ignoring its cost.
Riftbound Unit: Dr. Mundo, Expert. My Might is increased by the number of cards in your trash.
At the start of your Beginning Phase, recycle 3 from your trash.
Riftbound Unit: Ekko, Recurrent. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Deathknell] — Recycle me to ready your runes. (When I die, get the effect.)
Riftbound Unit: Heimerdinger, Inventor. I have all [T] abilities of all friendly legends, units, and gear.
Riftbound Unit: Kai'Sa, Evolutionary. [Ganking] (I can move from battlefield to battlefield.)
When I conquer, you may play a spell from your trash with Energy cost less than your points without paying its Energy cost. Then recycle it. (You must still pay its Power cost.)
Riftbound Unit: Kai'Sa, Evolutionary. [Ganking] (I can move from battlefield to battlefield.)
When I conquer, you may play a spell from your trash with Energy cost less than your points without paying its Energy cost. Then recycle it. (You must still pay its Power cost.)
Riftbound Unit: Malzahar, Fanatic. Kill a friendly unit or gear, [T]: [Action] — [Add] [A][A]. (Use on your turn or in showdowns. Abilities that add resources can't be reacted to.)
Riftbound Unit: Thousand-Tailed Watcher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When you play me, give enemy units -3 [S] this turn, to a minimum of 1 [S].
Riftbound Unit: Viktor, Innovator. When you play a card on an opponent's turn, play a 1 [S] Recruit unit token in your base.
Riftbound Unit: Viktor, Innovator. When you play a card on an opponent's turn, play a 1 [S] Recruit unit token in your base.
Riftbound Unit: Wraith of Echoes. The first time a friendly unit dies each turn, draw 1.
Riftbound Unit: Ahri, Inquisitive. When I attack or defend, give an enemy unit here -2 [S] this turn, to a minimum of 1 [S].
Riftbound Unit: Ahri, Inquisitive. When I attack or defend, give an enemy unit here -2 [S] this turn, to a minimum of 1 [S].
Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them.
Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them.
Riftbound Unit: Bilgewater Bully. While I'm buffed, I have [Ganking]. (I can move from battlefield to battlefield.)
Riftbound Unit: Crackshot Corsair. When I attack, deal 1 to an enemy unit here.
Riftbound Unit: Dune Drake. When I attack, give me +2 [S] this turn if there is a ready enemy unit here.
Riftbound Unit: First Mate. When you play me, ready another unit.
Riftbound Unit: Pakaa Cub. [Hidden] (Hide now for [A] to react with later for [0].)
  • results 541 thru 600 / 692
    • page 10 / 12
    • ← previous
    • next →
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