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  • #003
  • @kudos-productions
  • domain:mind
  • super:champion
  • type:spell
  • rarity:epic
  • energy:3
  • might:5
  • has:reaction
  • is:alt
  • (OPP)
  • power:2
  • πŸ—£ β€œHey! Learn our syntax here.”
  • results 241 thru 300 / 376
    • page 5 / 7
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Riftbound Unit: Rhasa the Sunderer. I cost [1] less for each card in your trash.
Riftbound Unit: Soulgorger. When you play me, you may play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.)
Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.
Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.
Riftbound Spell: The Harrowing. Play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.)
Riftbound Unit: Tideturner. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location.
Riftbound Unit: Twisted Fate, Gambler. When I attack, reveal the top rune of your rune deck, then recycle it. Do one of the following based on its domain:
* [R] β€” Deal 2 to an enemy unit here and 1 to all other enemy units here.
* [B] β€” Draw 1.
* [Y] β€” Stun an enemy unit.
Riftbound Spell: Invert Timelines. Each player discards their hand, then draws 4.
Riftbound Unit: Jinx, Rebel. When you discard one or more cards, ready me and give me +1 [S] this turn.
Riftbound Unit: Jinx, Rebel. When you discard one or more cards, ready me and give me +1 [S] this turn.
Riftbound Spell: Possession. [Action] (Play on your turn or in showdowns.)
Choose an enemy unit at a battlefield. Take control of it and recall it. (Send it to your base. This isn't a move.)
Riftbound Gear: Seal of Discord. [T]: [Reaction] β€” [Add] [C]. (Abilities that add resources can't be reacted to.)
Riftbound Unit: Yasuo, Windrider. [Ganking] (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.
Riftbound Unit: Yasuo, Windrider. [Ganking] (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.
Riftbound Spell: Back to Back. [Reaction] (Play any time, even before spells and abilities resolve.)
Give two friendly units each +2 [S] this turn.
Riftbound Spell: Call to Glory. [Reaction] (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 [S] this turn.
Riftbound Unit: Cruel Patron. As an additional cost to play me, kill a friendly unit.
Riftbound Spell: Cull the Weak. Each player kills one of their units.
Riftbound Unit: Daring Poro. [Assault] (+1 [S] while I'm an attacker.)
Riftbound Unit: Faithful Manufactor. When you play me, play a 1 [S] Recruit unit token here.
Riftbound Gear: Forge of the Future. When you play this, play a 1 [S] Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes.
Riftbound Spell: Hidden Blade. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2.
Riftbound Rune: Order Rune.
Riftbound Rune: Order Rune.
Riftbound Unit: Petty Officer. [Assault] (+1 [S] while I'm an attacker.)
Riftbound Unit: Soaring Scout. [Deathknell] β€” Channel 1 rune exhausted. (When I die, get the effect.)
Riftbound Unit: Trifarian Gloryseeker. [Legion] β€” When you play me, buff me. (If I don't have a buff, I get a +1 [S] buff. Get the effect if you've played another card this turn.)
Riftbound Unit: Vanguard Captain. [Legion] β€” When you play me, play two 1 [S] Recruit unit tokens here. (Get the effect if you've played another card this turn.)
Riftbound Unit: Vanguard Sergeant.
Riftbound Spell: Facebreaker. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.)
Riftbound Spell: Imperial Decree. [Action] (Play on your turn or in showdowns.)
When any unit takes damage this turn, kill it.
Riftbound Unit: Noxian Drummer. When I move to a battlefield, play a 1 [S] Recruit unit token here. (It is also at the battlefield.)
Riftbound Unit: Peak Guardian. When you play me, buff me. Then, if I am at a battlefield, buff all other friendly units there. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)
Riftbound Spell: Salvage. [Action] (Play on your turn or in showdowns.)
You may kill a gear. Draw 1.
Riftbound Unit: Solari Chief. When you play me, choose an enemy unit. If it is stunned, kill it. Otherwise, stun it. (It doesn't deal combat damage this turn.)
Riftbound Unit: Spectral Matron. When you play me, you may play a unit costing no more than [3] and no more than [A] from your trash, ignoring its cost.
Riftbound Gear: Symbol of the Solari. If a combat where you are the attacker ends in a tie, recall ALL units instead. (Send them to base. This isn't a move. Ties are calculated after combat damage is dealt.)
Riftbound Gear: Vanguard Helm. When a buffed friendly unit dies, buff another friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff.)
Riftbound Spell: Vengeance. Kill a unit.
Riftbound Unit: Albus Ferros. When you play me, spend any number of buffs. For each buff spent, channel 1 rune exhausted.
Riftbound Unit: Commander Ledros. As you play me, you may kill any number of friendly units as an additional cost. Reduce my cost by [C] for each killed this way.
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)
Riftbound Unit: Fiora, Victorious. While I'm [Mighty], I have [Deflect], [Ganking], and [Shield]. (I'm Mighty while I have 5+ [S].)
Riftbound Spell: Grand Strategem. [Action] (Play on your turn or in showdowns.)
Give friendly units +5 [S] this turn.
Riftbound Unit: Harnessed Dragon. When you play me, kill an enemy unit.
Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [M] buff. Runes aren't cards.)
Riftbound Unit: Karthus, Eternal. Your [Deathknell] effects trigger an additional time.
Riftbound Spell: King's Edict. Starting with the next player, each other player chooses a unit you don't control that hasn't been chosen for this spell. Kill those units.
Riftbound Unit: Leona, Determined. [Shield] (+1 [S] while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.)
Riftbound Unit: Leona, Determined. [Shield] (+1 [S] while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't deal combat damage this turn.)
Riftbound Unit: Machine Evangel. [Deathknell] β€” Play three 1 [S] Recruit unit tokens into your base. (When I die, get the effect.)
Riftbound Unit: Sett, Kingpin. [Tank] (I must be assigned combat damage first.)
I get +1 [S] for each buffed friendly unit at my battlefield.
Riftbound Unit: Sett, Kingpin. [Tank] (I must be assigned combat damage first.)
I get +1 [S] for each buffed friendly unit at my battlefield.
Riftbound Unit: Shen, Kinkou. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
[Shield 2] (+2 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
Riftbound Gear: Baited Hook. [1][C], [E]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.
Riftbound Unit: Darius, Executioner. [Legion] β€” When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.
Riftbound Unit: Darius, Executioner. [Legion] β€” When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.
Riftbound Spell: Divine Judgment. Each player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest.
Riftbound Gear: Seal of Unity. [T]: [Reaction] β€” [Add] [C]. (Abilities that add resources can't be reacted to.)
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
Riftbound Unit: Viktor, Leader. When another non-Recruit unit you control dies, play a 1 [S] Recruit unit token into your base.
  • results 241 thru 300 / 376
    • page 5 / 7
    • ← previous
    • next β†’
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